edhseer Commander synergy, explained
Creature — Human Soldier Ally
Mana cost: {W}
Vigilance
Another target Ally you control gains indestructible until end of turn.
activated Sacrifice this creature —
activated Sacrifice this creature — grants a keyword
Causes: sacrifice a creature, a creature dies.
Cares about: nothing.
an Ally creature in a graveyard — 4 cards in the game can cause this (Earth Kingdom Protectors is one).
a nontoken Soldier is put into a graveyard from the battlefield — 38 cards in the game can cause this (Earth Kingdom Protectors is one).
a Human creature in a graveyard — 142 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors is in the graveyard:
1 other card cares about it too. These are the ones with the most connections.
a Human creature dies — 143 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors is put into a graveyard from the battlefield:
a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Earth Kingdom Protectors is one).
a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Earth Kingdom Protectors is one).
an Ally deals combat damage — 265 cards in the game can cause this (Earth Kingdom Protectors is one).
an Ally it applies speed increase to — 273 cards in the game can cause this.
272 other cards cause it too. These are the ones with the most connections.
an Ally enters the battlefield — 285 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors enters:
35 other cards care about it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Earth Kingdom Protectors is one).
a Soldier creature it grants abilities to — 1,283 cards in the game can cause this.
1,282 other cards cause it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Earth Kingdom Protectors is one).
When you sacrifice Earth Kingdom Protectors:
a creature is sacrificed — 1,741 cards in the game can cause this (Earth Kingdom Protectors is one).
When you sacrifice Earth Kingdom Protectors:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Earth Kingdom Protectors is one).
When Earth Kingdom Protectors dies:
458 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Earth Kingdom Protectors is one).
34 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Earth Kingdom Protectors is one).
443 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Earth Kingdom Protectors is one).
149 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Earth Kingdom Protectors is one).
221 other cards care about it too. These are the ones with the most connections.