edhseer Commander synergy, explained
Legendary Creature — Human Assassin Warrior
Mana cost: {3}{R}{W}
Vigilance
Haste
Whenever Eivor attacks, it deals damage equal to the number of Equipment you control to each opponent.
triggered — deals damage
What a deck led by this card wants
Causes: anything deals noncombat damage.
Cares about: an Equipment you control.
an Assassin deals combat damage — 212 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready deals combat damage:
an Assassin attacks — 212 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready attacks:
a Warrior attacks — 1,319 cards in the game can cause this (Eivor is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (Eivor is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Eivor is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready enters:
anything deals noncombat damage — 3,068 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready deals noncombat damage:
37 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready enters:
2 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready attacks:
189 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready attacks:
116 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Eivor is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Eivor is one).
When Eivor, Battle-Ready enters:
315 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Eivor is one).
43 other cards care about it too. These are the ones with the most connections.