Empty the Laboratory

Empty the Laboratory

Sorcery

Mana cost: {X}{U}{U}

How we read this card

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

on-cast —

on-cast —

Causes: sacrifice a Zombie, a Zombie is put into a graveyard from the battlefield, put a Zombie onto the battlefield.

Cares about: a Zombie to sacrifice.

Works well with

a Zombie in a graveyard — 29 cards in the game can cause this (Empty the Laboratory is one).

Empty the Laboratory puts cards into the:

  1. Ghoulcaller's Chant — graveyard that Ghoulcaller's Chant can bring back
  2. Cruel Revival — graveyard that Cruel Revival can bring back
  3. Diregraf Colossus — graveyard, and Diregraf Colossus gets bigger
  4. Infernal Caretaker — graveyard that Infernal Caretaker can bring back
  5. Aphetto Vulture — graveyard that Aphetto Vulture can bring back
  6. Rot Hulk — graveyard that Rot Hulk can bring back
  7. Lord of the Undead — graveyard that Lord of the Undead can bring back
  8. Ghoulraiser — graveyard that Ghoulraiser can bring back
  9. Unholy Grotto — graveyard that Unholy Grotto can bring back

a nontoken Zombie is put into a graveyard from the battlefield — 29 cards in the game can cause this (Empty the Laboratory is one).

When a Zombie is put into a graveyard from the battlefield thanks to Empty the Laboratory:

  1. Headless Rider — makes a token
  2. The Ghoul, Gunslinger — puts 2 counters on a permanent

a Zombie is put into a graveyard from the battlefield — 44 cards in the game can cause this (Empty the Laboratory is one).

When a Zombie is put into a graveyard from the battlefield thanks to Empty the Laboratory:

  1. Archghoul of Thraben — searches a library
  2. Undead Augur — draws you 1 card
  3. Plague Belcher — makes each opponent lose 1 life
  4. Diregraf Captain — makes each opponent lose 1 life
  5. Vengeful Dead — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Empty the Laboratory is one).

  1. Necroduality — When a Zombie enters thanks to Empty the Laboratory, Necroduality makes a token

a Zombie enters the battlefield — 795 cards in the game can cause this (Empty the Laboratory is one).

When a Zombie enters thanks to Empty the Laboratory:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

anything is sacrificed — 3,450 cards in the game can cause this (Empty the Laboratory is one).

  1. Gorbag of Minas Morgul — When a Zombie is sacrificed thanks to Empty the Laboratory, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Empty the Laboratory is one).

When Empty the Laboratory is cast:

  1. Death to Our Enemies — makes a token
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Summon: Good King Mog XII — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Empty the Laboratory is one).

  1. Long Feng, Grand Secretariat — When a Zombie dies thanks to Empty the Laboratory, Long Feng, Grand Secretariat puts a counter on a creature

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Empty the Laboratory is one).

Empty the Laboratory:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  5. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  6. Victimize — puts cards into the graveyard that Victimize can bring back
  7. Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back
  8. Enlightened Confidant — puts cards into the graveyard that Enlightened Confidant can bring back
  9. Tergrid, God of Fright // Tergrid's Lantern — puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  10. Aerith, Last Ancient — puts cards into the graveyard that Aerith, Last Ancient can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Empty the Laboratory is one).

When a Zombie hits the graveyard thanks to Empty the Laboratory:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything that is not a token enters the battlefield — 25,747 cards in the game can cause this (Empty the Laboratory is one).

  1. Canoptek Spyder — When a Zombie enters thanks to Empty the Laboratory, Canoptek Spyder draws you 1 card

anything enters the battlefield — 26,499 cards in the game can cause this (Empty the Laboratory is one).

When a Zombie enters thanks to Empty the Laboratory:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — puts a +1/+1 counter on itself
  2. HYDRA Assault Robot — deals 1 damage
  3. Era of Innovation — puts a counter on a permanent you control

34 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Empty the Laboratory is one).

When Empty the Laboratory is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Master of Winds — triggers

6 other cards care about it too. These are the ones with the most connections.