Experimental Frenzy

Experimental Frenzy

Enchantment

Mana cost: {3}{R}

How we read this card

You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.

static — play from top

static — play from top

You can't play lands or cast spells from your hand.
Destroy this enchantment.

activated {3}{R} —

Causes: play a land, cast a spell, an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

a land is played — 97 cards in the game can cause this (Experimental Frenzy is one).

When a land plays a land thanks to Experimental Frenzy:

  1. Flubs, the Fool — draws you 1 card
  2. Infernal Sovereign — draws you 1 card
  3. Shadow of the Goblin — deals 1 damage
  4. The Endstone — draws you 1 card
  5. Horn of Greed — makes a player draw 1 card
  6. Pangosaur — triggers
  7. City of Traitors — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a spell is cast — 155 cards in the game can cause this (Experimental Frenzy is one).

  1. Glaring Fleshraker — When a spell is cast thanks to Experimental Frenzy, Glaring Fleshraker makes a token
  2. The Kingpin of Crime — When a spell is cast thanks to Experimental Frenzy, The Kingpin of Crime drains each opponent
  3. Leader's Talent — When a spell is cast thanks to Experimental Frenzy, Leader's Talent puts a counter on a creature
  4. Demigod of Revenge — When Demigod of Revenge is cast thanks to Experimental Frenzy, it brings a card back
  5. Sauron, Lord of the Rings — When Sauron, Lord of the Rings is cast thanks to Experimental Frenzy, it puts 5 counters on an Orc or Army
  6. Nita, Forum Conciliator — When a spell is cast thanks to Experimental Frenzy, Nita, Forum Conciliator puts a counter on a creature
  7. Treasury Thrull — When a spell is cast thanks to Experimental Frenzy, Treasury Thrull drains each opponent
  8. Life Insurance — When a spell is cast thanks to Experimental Frenzy, Life Insurance drains each opponent
  9. Sorin of House Markov // Sorin, Ravenous Neonate — When a spell is cast thanks to Experimental Frenzy, Sorin of House Markov // Sorin, Ravenous Neonate drains each opponent
  10. Norin the Wary — When a spell is cast thanks to Experimental Frenzy, Norin the Wary flickers itself

454 other cards care about it too. These are the ones with the most connections.

an enchantment in a graveyard — 983 cards in the game can cause this (Experimental Frenzy is one).

When Experimental Frenzy is in the graveyard:

  1. Moira and Teshar — can bring it back
  2. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  3. Lotus-Eye Mystics — can bring it back
  4. Builder's Talent — can bring it back
  5. Tasigur, the Golden Fang — can bring it back
  6. Serpent of the Pass — gets bigger
  7. Emeria Shepherd — can bring it back
  8. Moment of Reckoning — can bring it back
  9. Serra Paragon — can bring it back
  10. Muldrotha, the Gravetide — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Experimental Frenzy is one).

When Experimental Frenzy is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Experimental Frenzy is one).

When a spell is cast thanks to Experimental Frenzy:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Experimental Frenzy is one).

  1. Historian's Boon — When Experimental Frenzy enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Experimental Frenzy is one).

When Experimental Frenzy enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Thassa's Devourer — mills a card
  8. Archon of Sun's Grace — makes a token
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

70 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Experimental Frenzy is one).

  1. Quintorius Kand — When Experimental Frenzy is in the graveyard, Quintorius Kand can bring it back
  2. Hunting Grounds — Experimental Frenzy fills your graveyard toward the 7 or more cards Hunting Grounds needs
  3. Sidequest: Card Collection // Magicked Card — Experimental Frenzy fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

441 other cards care about it too. These are the ones with the most connections.