Fateful Discovery

Fateful Discovery

Enchantment

Mana cost: {3}{U}{U}

How we read this card

Whenever an artifact you control enters, draw a card.

triggered — draws you 1 card

Causes: draw a card.

Cares about: an artifact enters the battlefield.

Works well with

an enchantment is cast — 3,673 cards in the game can cause this (Fateful Discovery is one).

When Fateful Discovery is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Fateful Discovery is one).

  1. Historian's Boon — When Fateful Discovery enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Fateful Discovery is one).

When Fateful Discovery enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

60 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Fateful Discovery is one).

When Fateful Discovery makes a player draw a card:

  1. Teferi's Tutelage — mills a card
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Niv-Mizzet, Parun — deals 1 damage
  4. Aether Syphon — mills a card
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Iron Man, Armored Avenger — puts a counter on a creature

57 other cards care about it too. These are the ones with the most connections.

put an artifact onto the battlefield — 4,643 cards in the game can cause this.

  1. The Mechanist, Aerial Artisan — When a Clue enters thanks to The Mechanist, Aerial Artisan, Fateful Discovery draws you 1 card
  2. Daring Sleuth // Bearer of Overwhelming Truths — When a Clue enters thanks to Daring Sleuth // Bearer of Overwhelming Truths, Fateful Discovery draws you 1 card
  3. April O'Neil, Human Element — When a Mutagen enters thanks to April O'Neil, Human Element, Fateful Discovery draws you 1 card
  4. Urza, Lord High Artificer — When a Construct enters thanks to Urza, Lord High Artificer, Fateful Discovery draws you 1 card
  5. Replication Specialist — When an artifact enters thanks to Replication Specialist, Fateful Discovery draws you 1 card
  6. Forensic Gadgeteer — When a Clue enters thanks to Forensic Gadgeteer, Fateful Discovery draws you 1 card
  7. Prosperous Thief — When a Treasure enters thanks to Prosperous Thief, Fateful Discovery draws you 1 card
  8. Skystrike Officer — When a Soldier enters thanks to Skystrike Officer, Fateful Discovery draws you 1 card
  9. Inspired Sphinx — When a Thopter enters thanks to Inspired Sphinx, Fateful Discovery draws you 1 card
  10. Thopter Mechanic — When a Thopter enters thanks to Thopter Mechanic, Fateful Discovery draws you 1 card

4,633 other cards cause it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Fateful Discovery is one).

  1. Nature's Wrath — When Fateful Discovery enters, Nature's Wrath makes a player sacrifice an Island or permanent

21 other cards care about it too. These are the ones with the most connections.