edhseer Commander synergy, explained
Creature — Zombie Knight // Sorcery — Adventure
Mana cost: {3}{B} // {1}{B}
When this creature dies, put it on the bottom of its owner's library.
triggered — brings a card back
Return target creature card from your graveyard to your hand.
on-cast — brings a card back
Causes: a creature leaves a graveyard.
Cares about: a creature in a graveyard.
an Adventure sorcery is cast — 77 cards in the game can cause this (Fell Horseman is one).
a Knight attacks — 547 cards in the game can cause this (Fell Horseman is one).
a Knight deals combat damage — 547 cards in the game can cause this (Fell Horseman is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride enters:
a Knight creature it grants types to — 596 cards in the game can cause this.
595 other cards cause it too. These are the ones with the most connections.
a Zombie deals combat damage — 657 cards in the game can cause this (Fell Horseman is one).
a Zombie attacks — 657 cards in the game can cause this (Fell Horseman is one).
a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Fell Horseman is one).
a Zombie it boosts — 669 cards in the game can cause this.
668 other cards cause it too. These are the ones with the most connections.
a Zombie enters the battlefield — 795 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride enters:
a Zombie creature it grants abilities to — 797 cards in the game can cause this.
796 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride is cast:
424 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride attacks:
122 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride attacks:
193 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Fell Horseman is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Fell Horseman is one).
When Fell Horseman // Deathly Ride enters:
320 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Fell Horseman is one).
49 other cards care about it too. These are the ones with the most connections.