Fell Horseman // Deathly Ride

Fell Horseman // Deathly Ride

Creature — Zombie Knight // Sorcery — Adventure

Mana cost: {3}{B} // {1}{B}

How we read this card

When this creature dies, put it on the bottom of its owner's library.

triggered — brings a card back

Return target creature card from your graveyard to your hand.

on-cast — brings a card back

Causes: a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

an Adventure sorcery is cast — 77 cards in the game can cause this (Fell Horseman is one).

  1. Lucky Clover — When Fell Horseman // Deathly Ride is cast, Lucky Clover copies a spell

a Knight attacks — 547 cards in the game can cause this (Fell Horseman is one).

  1. Knights' Charge — When Fell Horseman // Deathly Ride attacks, Knights' Charge makes each opponent lose 1 life

a Knight deals combat damage — 547 cards in the game can cause this (Fell Horseman is one).

  1. Exsanguinator Cavalry — When Fell Horseman // Deathly Ride deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

a Knight creature it grants types to — 596 cards in the game can cause this.

  1. Dark Knight's Greatsword — Dark Knight's Greatsword gives Fell Horseman // Deathly Ride an extra creature type

595 other cards cause it too. These are the ones with the most connections.

a Zombie deals combat damage — 657 cards in the game can cause this (Fell Horseman is one).

  1. Undead Alchemist — When Fell Horseman // Deathly Ride deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Fell Horseman is one).

  1. Varina, Lich Queen — When Fell Horseman // Deathly Ride attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Fell Horseman is one).

  1. Necroduality — When Fell Horseman // Deathly Ride enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Fell Horseman // Deathly Ride bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a Zombie creature it grants abilities to — 797 cards in the game can cause this.

  1. Ghoulflesh — Ghoulflesh gives Fell Horseman // Deathly Ride an extra ability

796 other cards cause it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  2. Foot Chopper — Foot Chopper puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  3. Blasting Station — Blasting Station puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  4. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  5. Grave Peril — Grave Peril puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  6. Spreading Plague — Spreading Plague puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  7. Hot Soup — Hot Soup puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  8. Cracked Skull — Cracked Skull puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  9. Sporogenic Infection — Sporogenic Infection puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back
  10. Mire Blight — Mire Blight puts cards into the graveyard that Fell Horseman // Deathly Ride can bring back

2,759 other cards cause it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers

122 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

193 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Fell Horseman is one).

  1. Riku of Two Reflections — When Fell Horseman // Deathly Ride enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Fell Horseman is one).

When Fell Horseman // Deathly Ride enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

320 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Fell Horseman is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Fell Horseman // Deathly Ride enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

49 other cards care about it too. These are the ones with the most connections.