edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{R}{R}
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
triggered — puts a counter on it
It deals 5 damage to any target.
activated Remove five blaze counters from this enchantment —
activated Remove five blaze counters from this enchantment — deals 5 damage
Causes: put a counter on anything, remove a counter from anything, anything deals noncombat damage.
Cares about: a creature deals combat damage.
anything deals noncombat damage — 3,068 cards in the game can cause this (Five-Alarm Fire is one).
When Five-Alarm Fire deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Five-Alarm Fire is one).
When Five-Alarm Fire makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Five-Alarm Fire is one).
When Five-Alarm Fire is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Five-Alarm Fire is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Five-Alarm Fire is one).
When Five-Alarm Fire enters:
63 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Five-Alarm Fire is one).
7 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Five-Alarm Fire is one).
When Five-Alarm Fire is dealt damage:
5 other cards care about it too. These are the ones with the most connections.