edhseer Commander synergy, explained
Sorcery
Mana cost: {R}{R}{R}
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
on-cast —
on-cast — gains you 1 life
on-cast — makes each opponent lose 1 life
on-cast —
on-cast — gains you 1 life
on-cast — gains you life
on-cast — drains each opponent
Causes: flip a coin, gain life, make a player lose life, something is doubled.
Cares about: nothing.
a coin is flipped — 65 cards in the game can cause this (Game of Chaos is one).
life is gained — 2,076 cards in the game can cause this (Game of Chaos is one).
When Game of Chaos gains life:
84 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Game of Chaos is one).
46 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Game of Chaos is one).
When Game of Chaos is cast:
424 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Game of Chaos is one).
When Game of Chaos is cast:
5 other cards care about it too. These are the ones with the most connections.