Guiding Spirit

Guiding Spirit

Creature — Angel Spirit

Mana cost: {1}{W}{U}

How we read this card

Flying
If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

activated {T} — brings a card back

Causes: anything leaves a graveyard.

Cares about: a card in a graveyard.

Works well with

an Angel enters the battlefield — 354 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit enters:

  1. Bishop of Wings — gains you 4 life
  2. Youthful Valkyrie — puts a +1/+1 counter on itself
  3. Seraph Sanctuary — gains you 1 life
  4. Righteous Valkyrie — gains you that creature's toughness life

an Angel creature it applies animate to — 357 cards in the game can cause this.

  1. Angelic Armaments — Angelic Armaments gives Guiding Spirit life as a creature

356 other cards cause it too. These are the ones with the most connections.

a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Guiding Spirit is one).

  1. Millicent, Restless Revenant — When Guiding Spirit deals combat damage, Millicent, Restless Revenant makes a token

a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Guiding Spirit is one).

  1. Baboon Spirit — When Guiding Spirit enters, Baboon Spirit makes a token

a Spirit enters the battlefield — 863 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit enters:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a Spirit creature it boosts — 889 cards in the game can cause this.

  1. Battleground Geist — Battleground Geist gives Guiding Spirit bigger stats
  2. Gallows Warden — Gallows Warden gives Guiding Spirit bigger stats
  3. Long-Forgotten Gohei — Long-Forgotten Gohei gives Guiding Spirit bigger stats

886 other cards cause it too. These are the ones with the most connections.

a Spirit it boosts — 895 cards in the game can cause this.

  1. Supreme Phantom — Supreme Phantom gives Guiding Spirit bigger stats

894 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Guiding Spirit is one).

When Guiding Spirit enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

304 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Guiding Spirit is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Guiding Spirit enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.