Havengul Laboratory // Havengul Mystery

Havengul Laboratory // Havengul Mystery

Legendary Land // Legendary Land

How we read this card

Add {C}.

activated {T} — adds 1 mana

Investigate.

activated {4}, {T} —

At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.

triggered —

When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield.

triggered — brings a card back

When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery.

triggered —

Add {B}.

activated {T}, Pay 1 life —

activated {T}, Pay 1 life — adds 1 mana

Causes: create a Clue token, put a Clue token onto the battlefield, transform anything, put a creature onto the battlefield, a creature leaves a graveyard, make a player lose life.

Cares about: an end step, a creature leaves the battlefield, a creature in a graveyard.

Works well with

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Havengul Laboratory // Havengul Mystery an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Havengul Laboratory // Havengul Mystery an extra ability
  3. Petrified Hamlet — Petrified Hamlet gives Havengul Laboratory // Havengul Mystery an extra ability

1,234 other cards cause it too. These are the ones with the most connections.

a land it boosts — 1,237 cards in the game can cause this.

  1. Blanket of Night — Blanket of Night gives Havengul Laboratory // Havengul Mystery bigger stats

1,236 other cards cause it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Havengul Laboratory is one).

When a creature leaves a graveyard thanks to Havengul Laboratory // Havengul Mystery:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a land enters the battlefield — 1,560 cards in the game can cause this (Havengul Laboratory is one).

When Havengul Laboratory // Havengul Mystery enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Havengul Laboratory is one).

When a creature leaves a graveyard thanks to Havengul Laboratory // Havengul Mystery:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Shriveling Rot — Shriveling Rot puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  2. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  3. Foot Chopper — Foot Chopper puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  4. Blasting Station — Blasting Station puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  5. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  6. Grave Peril — Grave Peril puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  7. Spreading Plague — Spreading Plague puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  8. Saw — Saw puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  9. Hot Soup — Hot Soup puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back
  10. Cracked Skull — Cracked Skull puts cards into the graveyard that Havengul Laboratory // Havengul Mystery can bring back

2,759 other cards cause it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Havengul Laboratory is one).

When Havengul Laboratory // Havengul Mystery makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Oath of Lim-Dûl — sacrifices an enchantment
  7. Marina Vendrell's Grimoire — triggers
  8. Lich's Mastery — triggers
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Havengul Laboratory is one).

When a Clue enters thanks to Havengul Laboratory // Havengul Mystery:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes a token
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Havengul Laboratory is one).

When Havengul Laboratory // Havengul Mystery makes a Clue token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Havengul Laboratory is one).

When a creature enters thanks to Havengul Laboratory // Havengul Mystery:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Havengul Laboratory is one).

  1. Embalmed Ascendant — When Embalmed Ascendant enters thanks to Havengul Laboratory // Havengul Mystery, it makes a token
  2. Gastal Thrillseeker — When Gastal Thrillseeker enters thanks to Havengul Laboratory // Havengul Mystery, it deals 1 damage
  3. Invader Parasite — When Invader Parasite enters thanks to Havengul Laboratory // Havengul Mystery, it exiles a land an opponent controls
  4. Gastal Raider — When Gastal Raider enters thanks to Havengul Laboratory // Havengul Mystery, it makes an opponent discard a card

296 other cards care about it too. These are the ones with the most connections.