edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{R}{R}
Incendiary Command deals 4 damage to target player or planeswalker.
on-cast — deals 4 damage
Incendiary Command deals 2 damage to each creature.
on-cast — deals 2 damage
Destroy target nonbasic land.
on-cast —
Each player discards all the cards in their hand, then draws that many cards.
on-cast —
on-cast — draws you that many cards
Causes: you face a dilemma, anything deals noncombat damage, a planeswalker deals noncombat damage, a creature deals noncombat damage, a land is put into a graveyard from the battlefield, discard a card, draw a card.
Cares about: nothing.
a planeswalker deals noncombat damage — 357 cards in the game can cause this (Incendiary Command is one).
1 other card cares about it too. These are the ones with the most connections.
a land in a graveyard — 634 cards in the game can cause this (Incendiary Command is one).
Incendiary Command puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Incendiary Command is one).
When a land is put into a graveyard from the battlefield thanks to Incendiary Command:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Incendiary Command is one).
When a card hits the graveyard thanks to Incendiary Command:
6 other cards care about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Incendiary Command is one).
When Incendiary Command poses a dilemma:
a card is discarded — 2,042 cards in the game can cause this (Incendiary Command is one).
When Incendiary Command makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Incendiary Command is one).
When Incendiary Command deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Incendiary Command is one).
When Incendiary Command makes a player lose life:
50 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Incendiary Command is one).
When Incendiary Command is cast:
431 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Incendiary Command is one).
66 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Incendiary Command is one).
443 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Incendiary Command is one).
26 other cards care about it too. These are the ones with the most connections.