edhseer Commander synergy, explained
Creature — Elemental Shaman
Mana cost: {1}{R}{R}
When this creature enters, target creature gets +2/+0 and gains haste until end of turn.
triggered — gives +2/+0
triggered — grants haste
Evoke {R}
Causes: nothing.
Cares about: nothing.
an Elemental creature in a graveyard — 88 cards in the game can cause this (Inner-Flame Acolyte is one).
a nontoken Elemental is sacrificed — 90 cards in the game can cause this (Inner-Flame Acolyte is one).
an Elemental in a graveyard — 90 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte is in the graveyard:
an Elemental is put into a graveyard from the battlefield — 93 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte is put into a graveyard from the battlefield:
a Shaman creature enters the battlefield — 539 cards in the game can cause this (Inner-Flame Acolyte is one).
an Elemental enters the battlefield — 754 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte enters:
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Inner-Flame Acolyte is one).
When you sacrifice Inner-Flame Acolyte:
a creature is sacrificed — 1,741 cards in the game can cause this (Inner-Flame Acolyte is one).
When you sacrifice Inner-Flame Acolyte:
19 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte is in the graveyard:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte dies:
454 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Inner-Flame Acolyte is one).
35 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Inner-Flame Acolyte is one).
440 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte attacks:
146 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Inner-Flame Acolyte is one).
221 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Inner-Flame Acolyte is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Inner-Flame Acolyte is one).
When Inner-Flame Acolyte enters:
447 other cards care about it too. These are the ones with the most connections.