Iridescent Vinelasher

Iridescent Vinelasher

Creature — Lizard Assassin

Mana cost: {B}

How we read this card

Offspring {2}
Whenever a land you control enters, this creature deals 1 damage to target opponent.

triggered — deals 1 damage

Causes: anything deals noncombat damage.

Cares about: a land enters the battlefield.

Works well with

an Assassin deals combat damage — 212 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher deals combat damage:

  1. Layla Hassan — brings a card back
  2. Ezio, Blade of Vengeance — draws you 1 card
  3. Etrata, Deadly Fugitive — triggers
  4. Jacob Frye — exiles a card from your graveyard

an Assassin attacks — 212 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher attacks:

  1. The Revelations of Ezio — puts a counter on a permanent
  2. Origin of the Hidden Ones — makes a token

an Assassin creature it grants types to — 219 cards in the game can cause this.

  1. Reaper's Scythe — Reaper's Scythe gives Iridescent Vinelasher an extra creature type

218 other cards cause it too. These are the ones with the most connections.

a Lizard attacks — 230 cards in the game can cause this (Iridescent Vinelasher is one).

  1. Hired Claw — When Iridescent Vinelasher attacks, Hired Claw deals 1 damage

put a land onto the battlefield — 1,560 cards in the game can cause this.

  1. Staff of Titania — When a Forest or Dryad enters thanks to Staff of Titania, Iridescent Vinelasher deals 1 damage
  2. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Iridescent Vinelasher deals 1 damage
  3. Sword of the Animist — When a land enters thanks to Sword of the Animist, Iridescent Vinelasher deals 1 damage
  4. Explorer's Scope — When a land enters thanks to Explorer's Scope, Iridescent Vinelasher deals 1 damage
  5. Dragon-Cursed Halls — When Dragon-Cursed Halls enters, Iridescent Vinelasher deals 1 damage
  6. Blackbloom Rogue // Blackbloom Bog — When Blackbloom Rogue // Blackbloom Bog enters, Iridescent Vinelasher deals 1 damage
  7. Malakir Rebirth // Malakir Mire — When Malakir Rebirth // Malakir Mire enters, Iridescent Vinelasher deals 1 damage
  8. Abstergo Entertainment — When Abstergo Entertainment enters, Iridescent Vinelasher deals 1 damage
  9. Great Hall of the Biblioplex — When Great Hall of the Biblioplex enters, Iridescent Vinelasher deals 1 damage
  10. Hall of Oracles — When Hall of Oracles enters, Iridescent Vinelasher deals 1 damage

1,550 other cards cause it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Ghyrson Starn, Kelermorph — deals 2 damage
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher attacks:

  1. Temmet, Naktamun's Will — draws you 1 card
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

111 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Iridescent Vinelasher is one).

  1. Mardu Ascendancy — When Iridescent Vinelasher attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Iridescent Vinelasher is one).

When Iridescent Vinelasher enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

303 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Iridescent Vinelasher is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Iridescent Vinelasher enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.