edhseer Commander synergy, explained
Creature — Human Knight
Mana cost: {2}{W}
Flanking
Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
activated {1}{W} — shrinks a creature by -1/-1
Causes: a creature dies.
Cares about: nothing.
a Knight attacks — 547 cards in the game can cause this (Knight of Valor is one).
a Knight deals combat damage — 547 cards in the game can cause this (Knight of Valor is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Knight of Valor is one).
When Knight of Valor enters:
a Knight creature it grants types to — 596 cards in the game can cause this.
595 other cards cause it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Knight of Valor is one).
Knight of Valor puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Knight of Valor is one).
When a creature dies thanks to Knight of Valor:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Knight of Valor is one).
When a creature dies thanks to Knight of Valor:
451 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Knight of Valor is one).
33 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Knight of Valor is one).
440 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Knight of Valor is one).
When Knight of Valor attacks:
145 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Knight of Valor is one).
221 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Knight of Valor is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Knight of Valor is one).
When Knight of Valor enters:
448 other cards care about it too. These are the ones with the most connections.