edhseer Commander synergy, explained
Creature — Human Wizard
Mana cost: {2}{W}{W}
Vanishing 3
When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
triggered — searches a library
triggered —
triggered —
Causes: search enchantment , put an enchantment onto the battlefield, shuffle a library.
Cares about: nothing.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Lost Auramancers is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Lost Auramancers is one).
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Lost Auramancers is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Lost Auramancers is one).
69 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers blocks:
22 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Lost Auramancers is one).
When Lost Auramancers enters:
329 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Lost Auramancers is one).
41 other cards care about it too. These are the ones with the most connections.