Luminous Angel

Luminous Angel

Creature — Angel

Mana cost: {4}{W}{W}{W}

How we read this card

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

triggered — makes a token

Causes: create a Spirit creature token, put a Spirit creature token onto the battlefield.

Cares about: an upkeep.

Works well with

hits creature — 2,298 cards in the game can cause this (Luminous Angel is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Luminous Angel onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Luminous Angel onto the battlefield from your library
  3. Polymorph — Polymorph can put Luminous Angel onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Luminous Angel onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Luminous Angel onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Luminous Angel onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Luminous Angel onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Luminous Angel onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Luminous Angel onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Luminous Angel onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

an Angel enters the battlefield — 354 cards in the game can cause this (Luminous Angel is one).

When Luminous Angel enters:

  1. Bishop of Wings — gains you 4 life
  2. Youthful Valkyrie — puts a +1/+1 counter on itself
  3. Seraph Sanctuary — gains you 1 life
  4. Righteous Valkyrie — gains you that creature's toughness life

an Angel creature it applies animate to — 357 cards in the game can cause this.

  1. Angelic Armaments — Angelic Armaments gives Luminous Angel life as a creature

356 other cards cause it too. These are the ones with the most connections.

a Spirit enters the battlefield — 863 cards in the game can cause this (Luminous Angel is one).

When a Spirit enters thanks to Luminous Angel:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a creature token enters the battlefield — 2,799 cards in the game can cause this (Luminous Angel is one).

When a Spirit enters thanks to Luminous Angel:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Luminous Angel is one).

  1. Staff of the Storyteller — When Luminous Angel makes a Spirit token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Luminous Angel is one).

When a Spirit enters thanks to Luminous Angel:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Luminous Angel is one).

When Luminous Angel makes a Spirit token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Luminous Angel is one).

When Luminous Angel attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

122 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Luminous Angel is one).

When Luminous Angel attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature

198 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Luminous Angel is one).

  1. Tide of War — When Luminous Angel blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Luminous Angel is one).

  1. Slash, Reptile Rampager — When a Spirit enters thanks to Luminous Angel, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Luminous Angel enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. The Neutrinos — When a Spirit enters thanks to Luminous Angel, The Neutrinos gets +1/+0
  4. Wingnut, Bat on the Belfry — When a Spirit enters thanks to Luminous Angel, Wingnut, Bat on the Belfry grants flying, haste and menace
  5. Aetherstorm Roc — When a Spirit enters thanks to Luminous Angel, Aetherstorm Roc puts a counter on a permanent you control
  6. Raphael, Most Attitude — When a Spirit enters thanks to Luminous Angel, Raphael, Most Attitude exiles a card from your library

334 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Luminous Angel is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Spirit enters thanks to Luminous Angel, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

51 other cards care about it too. These are the ones with the most connections.