edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {2}{G}
Enchant creature
Cumulative upkeep {G}
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.
triggered — deals 2 damage
Causes: anything deals noncombat damage.
Cares about: an upkeep.
an Aura in a graveyard — 108 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind is in the graveyard:
11 other cards care about it too. These are the ones with the most connections.
an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Maddening Wind is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind enters:
4 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind deals noncombat damage:
37 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Maddening Wind is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Maddening Wind is one).
When Maddening Wind is cast:
260 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Maddening Wind is one).
443 other cards care about it too. These are the ones with the most connections.