Rise to Glory

Rise to Glory

Sorcery

Mana cost: {3}{W}{B}

How we read this card

Return target creature card from your graveyard to the battlefield.

on-cast — brings a card back

Return target Aura card from your graveyard to the battlefield.

on-cast — brings a card back

Causes: you face a dilemma, put a creature onto the battlefield, a creature leaves a graveyard, put an Aura onto the battlefield, an Aura leaves a graveyard.

Cares about: a creature in a graveyard, an Aura in a graveyard.

Works well with

put an Aura into a graveyard — 108 cards in the game can cause this.

  1. Chorale of the Void — When Chorale of the Void is in the graveyard, Rise to Glory can bring it back
  2. Ordeal of Heliod — When Ordeal of Heliod is in the graveyard, Rise to Glory can bring it back
  3. Ordeal of Erebos — When Ordeal of Erebos is in the graveyard, Rise to Glory can bring it back
  4. Mortal Obstinacy — When Mortal Obstinacy is in the graveyard, Rise to Glory can bring it back
  5. Necrotic Plague — When Necrotic Plague is in the graveyard, Rise to Glory can bring it back
  6. Compulsory Rest — When Compulsory Rest is in the graveyard, Rise to Glory can bring it back
  7. Coils of the Medusa — When Coils of the Medusa is in the graveyard, Rise to Glory can bring it back
  8. Street Sweeper — Street Sweeper puts cards into the graveyard that Rise to Glory can bring back
  9. Path to Redemption — When Path to Redemption is in the graveyard, Rise to Glory can bring it back
  10. Uneasy Alliance — When Uneasy Alliance is in the graveyard, Rise to Glory can bring it back

98 other cards cause it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Rise to Glory is one).

When Rise to Glory poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an Aura enters the battlefield — 1,257 cards in the game can cause this (Rise to Glory is one).

  1. Nurturing Presence — When Nurturing Presence enters thanks to Rise to Glory, it makes a token
  2. Ephara's Enlightenment — When Ephara's Enlightenment enters thanks to Rise to Glory, it puts a counter on a creature
  3. Tanglespan Lookout — When an Aura enters thanks to Rise to Glory, Tanglespan Lookout draws you 1 card
  4. Chishiro, the Shattered Blade — When an Aura enters thanks to Rise to Glory, Chishiro, the Shattered Blade makes a token

a creature leaves a graveyard — 1,302 cards in the game can cause this (Rise to Glory is one).

When a creature leaves a graveyard thanks to Rise to Glory:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Rise to Glory is one).

When a creature leaves a graveyard thanks to Rise to Glory:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Haazda Exonerator — When Haazda Exonerator is in the graveyard, Rise to Glory can bring it back

2,768 other cards cause it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Rise to Glory is one).

When Rise to Glory is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Rise to Glory is one).

When a creature enters thanks to Rise to Glory:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token
  3. Dual Nature — makes a token
  4. Chainer, Nightmare Adept — grants haste
  5. Preston, the Vanisher — makes a token
  6. Angelic Sell-Sword — makes a token
  7. Arni, Humble Scribe — untaps itself
  8. Saradoc, Master of Buckland — makes a token
  9. Lonis, Cryptozoologist — triggers
  10. Radiant Solar — triggers

23 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Rise to Glory is one).

  1. Precursor Golem — When Precursor Golem enters thanks to Rise to Glory, it makes 2 tokens
  2. Conciliator's Duelist — When Conciliator's Duelist enters thanks to Rise to Glory, it draws you 1 card
  3. Master of Winds — When Master of Winds enters thanks to Rise to Glory, it draws you 2 cards
  4. Lunarch Veteran // Luminous Phantom — When a creature enters thanks to Rise to Glory, Lunarch Veteran // Luminous Phantom gains you 1 life
  5. Pious Evangel // Wayward Disciple — When a creature enters thanks to Rise to Glory, Pious Evangel // Wayward Disciple gains you 1 life
  6. Daxos, Blessed by the Sun — When a creature enters thanks to Rise to Glory, Daxos, Blessed by the Sun gains you 1 life
  7. Elas il-Kor, Sadistic Pilgrim — When a creature enters thanks to Rise to Glory, Elas il-Kor, Sadistic Pilgrim gains you 1 life
  8. Deluge Virtuoso — When Deluge Virtuoso enters thanks to Rise to Glory, it taps a creature an opponent controls
  9. Mogg Bombers — When a creature enters thanks to Rise to Glory, Mogg Bombers sacrifices itself
  10. Flame-Kin War Scout — When a creature enters thanks to Rise to Glory, Flame-Kin War Scout sacrifices itself

298 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Rise to Glory is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Rise to Glory, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Pigment Wrangler // Striking Palette — When Pigment Wrangler // Striking Palette enters thanks to Rise to Glory, it becomes prepared
  3. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Rise to Glory, it draws and discards

21 other cards care about it too. These are the ones with the most connections.