edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{W}
Enchant creature
Enchanted creature can't attack or block.
static — restricts attacking or blocking
Enchanted creature has that ability
static — grants a keyword
You gain 2 life.
activated {2}, Sacrifice this creature —
activated {2}, Sacrifice this creature — gains you 2 life
Causes: sacrifice a creature, a creature dies, gain life.
Cares about: nothing.
an Aura in a graveyard — 108 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest is in the graveyard:
11 other cards care about it too. These are the ones with the most connections.
an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Compulsory Rest is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest enters:
5 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest gains life:
84 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Compulsory Rest is one).
264 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Compulsory Rest is one).
When Compulsory Rest enters:
86 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Compulsory Rest is one).
434 other cards care about it too. These are the ones with the most connections.