Uneasy Alliance

Uneasy Alliance

Enchantment — Aura

Mana cost: {1}{W}

How we read this card

Enchant creature
Enchanted creature can't attack or block.

static — restricts attacking or blocking

Exile enchanted creature. You create a 1/1 black Ninja creature token. Activate only as a sorcery.

activated {5}, Sacrifice this Aura —

activated {5}, Sacrifice this Aura —

activated {5}, Sacrifice this Aura — makes a token

Causes: sacrifice an Aura, an Aura is put into a graveyard from the battlefield, exile a creature, a creature leaves the battlefield, create a Ninja creature token, put a Ninja creature token onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Uneasy Alliance is one).

  1. Gollum, Patient Plotter — When Gollum, Patient Plotter leaves the battlefield thanks to Uneasy Alliance, it has the Ring tempt you

an Aura in a graveyard — 108 cards in the game can cause this (Uneasy Alliance is one).

When Uneasy Alliance is in the graveyard:

  1. Dogmeat, Ever Loyal — can bring it back
  2. One Last Job — can bring it back
  3. Unfinished Business — can bring it back
  4. Rise to Glory — can bring it back
  5. Estrid, the Masked — can bring it back
  6. Liberated Livestock — can bring it back
  7. Hakim, Loreweaver — can bring it back
  8. Forum Filibuster — can bring it back
  9. Danitha, Benalia's Hope — can bring it back
  10. Brotherhood Outcast — can bring it back

11 other cards care about it too. These are the ones with the most connections.

an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this (Uneasy Alliance is one).

  1. Mazzy, Truesword Paladin — When Uneasy Alliance is put into a graveyard from the battlefield, Mazzy, Truesword Paladin brings a card back
  2. Fool's Demise — Uneasy Alliance removes the creature Fool's Demise enchants, and Fool's Demise goes to the graveyard with it
  3. Tiana, Ship's Caretaker — When Uneasy Alliance is put into a graveyard from the battlefield, Tiana, Ship's Caretaker brings a card back

a Ninja enters the battlefield — 172 cards in the game can cause this (Uneasy Alliance is one).

When a Ninja enters thanks to Uneasy Alliance:

  1. Smoke Shroud — returns itself from the graveyard
  2. Quintessential Katana — triggers

1 other card cares about it too. These are the ones with the most connections.

an enchantment is sacrificed — 588 cards in the game can cause this (Uneasy Alliance is one).

  1. Narci, Fable Singer — When you sacrifice Uneasy Alliance, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Uneasy Alliance is one).

When Uneasy Alliance is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Serra Paragon — can bring it back
  9. Muldrotha, the Gravetide — can bring it back
  10. Deadbridge Chant — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Uneasy Alliance is one).

When Uneasy Alliance is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a nontoken creature is exiled — 995 cards in the game can cause this (Uneasy Alliance is one).

  1. The War Games — When a creature is exiled thanks to Uneasy Alliance, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Uneasy Alliance is one).

When a creature is exiled thanks to Uneasy Alliance:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Uneasy Alliance is one).

When Uneasy Alliance enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

6 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Uneasy Alliance is one).

  1. The War Doctor — When a creature is exiled thanks to Uneasy Alliance, The War Doctor puts a time counter on itself

a creature token enters the battlefield — 2,799 cards in the game can cause this (Uneasy Alliance is one).

When a Ninja enters thanks to Uneasy Alliance:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Uneasy Alliance is one).

  1. Staff of the Storyteller — When Uneasy Alliance makes a Ninja token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Uneasy Alliance is one).

  1. Gorbag of Minas Morgul — When you sacrifice Uneasy Alliance, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Uneasy Alliance is one).

When Uneasy Alliance is cast:

  1. Death to Our Enemies — makes a token
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token

261 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Uneasy Alliance is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Uneasy Alliance, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Uneasy Alliance is one).

  1. Saprazzan Bailiff — When Saprazzan Bailiff leaves the battlefield thanks to Uneasy Alliance, it brings a card back

29 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Uneasy Alliance is one).

  1. Athreos, Shroud-Veiled — When Uneasy Alliance is in the graveyard, Athreos, Shroud-Veiled can bring it back
  2. Locked in the Cemetery — Uneasy Alliance fills your graveyard toward the 5 or more cards Locked in the Cemetery needs

442 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Uneasy Alliance is one).

When a Ninja enters thanks to Uneasy Alliance:

  1. Nurturing Presence — gets +1/+1
  2. Ephara's Enlightenment — triggers

417 other cards care about it too. These are the ones with the most connections.