edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {4}{U}
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
triggered — brings a card back
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
triggered — brings a card back
Causes: put a creature onto the battlefield, a creature leaves a graveyard, an Aura leaves a graveyard.
Cares about: a creature dies, a card in a graveyard.
an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this.
104 other cards cause it too. These are the ones with the most connections.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Fool's Demise is one).
When Fool's Demise enters:
3 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Fool's Demise is one).
When a creature leaves a graveyard thanks to Fool's Demise:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Fool's Demise is one).
When a creature leaves a graveyard thanks to Fool's Demise:
13 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this.
2,820 other cards cause it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Fool's Demise is one).
When Fool's Demise is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Fool's Demise is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Fool's Demise is one).
When Fool's Demise enters:
65 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Fool's Demise is one).
When a creature enters thanks to Fool's Demise:
23 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Fool's Demise is one).
318 other cards care about it too. These are the ones with the most connections.