Path to Redemption

Path to Redemption

Enchantment — Aura

Mana cost: {1}{W}

How we read this card

Enchant creature
Enchanted creature can't attack or block.

static — restricts attacking or blocking

Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.

activated {5}, Sacrifice this Aura —

activated {5}, Sacrifice this Aura —

activated {5}, Sacrifice this Aura — makes a token

Causes: sacrifice an Aura, an Aura is put into a graveyard from the battlefield, exile a creature, a creature leaves the battlefield, create an Ally creature token, put an Ally creature token onto the battlefield.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Path to Redemption is one).

  1. Gollum, Patient Plotter — When Gollum, Patient Plotter leaves the battlefield thanks to Path to Redemption, it has the Ring tempt you

an Aura in a graveyard — 108 cards in the game can cause this (Path to Redemption is one).

When Path to Redemption is in the graveyard:

  1. Dogmeat, Ever Loyal — can bring it back
  2. One Last Job — can bring it back
  3. Unfinished Business — can bring it back
  4. Rise to Glory — can bring it back
  5. Estrid, the Masked — can bring it back
  6. Liberated Livestock — can bring it back
  7. Hakim, Loreweaver — can bring it back
  8. Forum Filibuster — can bring it back
  9. Danitha, Benalia's Hope — can bring it back
  10. Brotherhood Outcast — can bring it back

11 other cards care about it too. These are the ones with the most connections.

an Aura is put into a graveyard from the battlefield — 108 cards in the game can cause this (Path to Redemption is one).

  1. Mazzy, Truesword Paladin — When Path to Redemption is put into a graveyard from the battlefield, Mazzy, Truesword Paladin brings a card back
  2. Fool's Demise — Path to Redemption removes the creature Fool's Demise enchants, and Fool's Demise goes to the graveyard with it
  3. Tiana, Ship's Caretaker — When Path to Redemption is put into a graveyard from the battlefield, Tiana, Ship's Caretaker brings a card back

an Ally enters the battlefield — 285 cards in the game can cause this (Path to Redemption is one).

When an Ally enters thanks to Path to Redemption:

  1. Turntimber Ranger — makes a token
  2. Grovetender Druids — makes a token
  3. Halimar Excavator — mills a card
  4. Kalastria Healer — makes each opponent lose 1 life
  5. South Pole Voyager — gains you 1 life
  6. Ondu Cleric — gains you life
  7. Tuktuk Grunts — puts a +1/+1 counter on itself
  8. Sokka and Suki — triggers
  9. Tuktuk Scrapper — kills an artifact an opponent controls
  10. Bala Ged Thief — triggers

35 other cards care about it too. These are the ones with the most connections.

an enchantment is sacrificed — 588 cards in the game can cause this (Path to Redemption is one).

  1. Narci, Fable Singer — When you sacrifice Path to Redemption, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (Path to Redemption is one).

When Path to Redemption is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Serra Paragon — can bring it back
  9. Muldrotha, the Gravetide — can bring it back
  10. Deadbridge Chant — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Path to Redemption is one).

When Path to Redemption is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a nontoken creature is exiled — 995 cards in the game can cause this (Path to Redemption is one).

  1. The War Games — When a creature is exiled thanks to Path to Redemption, The War Games exiles a Warrior

a creature is exiled — 1,003 cards in the game can cause this (Path to Redemption is one).

When a creature is exiled thanks to Path to Redemption:

  1. Ashnod's Intervention — brings a card back
  2. Syr Vondam, Sunstar Exemplar — puts a +1/+1 counter on itself
  3. Kaya, Spirits' Justice — copies a permanent
  4. Soulherder — puts a +1/+1 counter on itself
  5. Kaya's Ghostform — blinks a permanent

1 other card cares about it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Path to Redemption is one).

When Path to Redemption enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

6 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Path to Redemption is one).

  1. The War Doctor — When a creature is exiled thanks to Path to Redemption, The War Doctor puts a time counter on itself

a creature token enters the battlefield — 2,799 cards in the game can cause this (Path to Redemption is one).

  1. Securitron Squadron — When an Ally enters thanks to Path to Redemption, Securitron Squadron puts a counter on a permanent

2 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Path to Redemption is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Path to Redemption, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Path to Redemption is one).

  1. Saprazzan Bailiff — When Saprazzan Bailiff leaves the battlefield thanks to Path to Redemption, it brings a card back

29 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Path to Redemption is one).

  1. Athreos, Shroud-Veiled — When Path to Redemption is in the graveyard, Athreos, Shroud-Veiled can bring it back
  2. Locked in the Cemetery — Path to Redemption fills your graveyard toward the 5 or more cards Locked in the Cemetery needs

442 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Path to Redemption is one).

When an Ally enters thanks to Path to Redemption:

  1. Nurturing Presence — gets +1/+1
  2. Ephara's Enlightenment — triggers

456 other cards care about it too. These are the ones with the most connections.