edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{R}
Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has that ability
on-cast — deals 1 damage
on-cast — makes a token
on-cast — grants a keyword
When this token dies, it deals 1 damage to any target.
Causes: anything deals noncombat damage, create a Devil creature token, put a Devil creature token onto the battlefield.
Cares about: nothing.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Make Mischief is one).
When a Devil enters thanks to Make Mischief:
a creature token is created — 2,799 cards in the game can cause this (Make Mischief is one).
3 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Make Mischief is one).
When Make Mischief deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Make Mischief is one).
When Make Mischief makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Make Mischief is one).
When a Devil enters thanks to Make Mischief:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Make Mischief is one).
When Make Mischief makes a Devil token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Make Mischief is one).
When Make Mischief is cast:
424 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Make Mischief is one).
When a Devil enters thanks to Make Mischief:
333 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Make Mischief is one).
14 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Make Mischief is one).
11 other cards care about it too. These are the ones with the most connections.