Malevolent Awakening

Malevolent Awakening

Enchantment

Mana cost: {1}{B}{B}

How we read this card

Return target creature card from your graveyard to your hand.

activated {1}{B}{B}, Sacrifice a creature —

activated {1}{B}{B}, Sacrifice a creature — brings a card back

Causes: sacrifice a creature, a creature dies, a creature leaves a graveyard.

Cares about: a creature to sacrifice, a creature in a graveyard.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Malevolent Awakening is one).

  1. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Malevolent Awakening, it exiles a Nightmare

a creature leaves a graveyard — 1,302 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this.

  1. Havengul Lich — Malevolent Awakening puts cards into the graveyard that Havengul Lich can bring back
  2. Liliana the Repentant — Malevolent Awakening puts cards into the graveyard that Liliana the Repentant can bring back
  3. Paleoloth — Malevolent Awakening puts cards into the graveyard that Paleoloth can bring back
  4. Chainer, Nightmare Adept — Malevolent Awakening puts cards into the graveyard that Chainer, Nightmare Adept can bring back
  5. Banon, the Returners' Leader — Malevolent Awakening puts cards into the graveyard that Banon, the Returners' Leader can bring back
  6. Surgical Suite // Hospital Room — Malevolent Awakening puts cards into the graveyard that Surgical Suite // Hospital Room can bring back
  7. Sword of Light and Shadow — Malevolent Awakening puts cards into the graveyard that Sword of Light and Shadow can bring back
  8. Necromantic Thirst — Malevolent Awakening puts cards into the graveyard that Necromantic Thirst can bring back
  9. Krile Baldesion — Malevolent Awakening puts cards into the graveyard that Krile Baldesion can bring back
  10. Extus, Oriq Overlord // Awaken the Blood Avatar — Malevolent Awakening puts cards into the graveyard that Extus, Oriq Overlord // Awaken the Blood Avatar can bring back
  11. Foot Chopper — Foot Chopper puts cards into the graveyard that Malevolent Awakening can bring back
  12. Blasting Station — Blasting Station puts cards into the graveyard that Malevolent Awakening can bring back
  13. Spreading Plague — Spreading Plague puts cards into the graveyard that Malevolent Awakening can bring back
  14. Saw — Saw puts cards into the graveyard that Malevolent Awakening can bring back
  15. Hot Soup — Hot Soup puts cards into the graveyard that Malevolent Awakening can bring back
  16. Cracked Skull — Cracked Skull puts cards into the graveyard that Malevolent Awakening can bring back
  17. Sporogenic Infection — Sporogenic Infection puts cards into the graveyard that Malevolent Awakening can bring back
  18. Mire Blight — Mire Blight puts cards into the graveyard that Malevolent Awakening can bring back
  19. Death Pits of Rath — Death Pits of Rath puts cards into the graveyard that Malevolent Awakening can bring back
  20. Endrek Sahr, Master Breeder — When Endrek Sahr, Master Breeder is in the graveyard, Malevolent Awakening can bring it back

1,315 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back
  4. Yedora, Grave Gardener — brings a card back
  5. Nim Deathmantle — brings a card back
  6. Valkyrie's Call — brings a card back
  7. Decaying Soil — brings a card back
  8. High-Society Hunter — draws you 1 card
  9. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  10. Body Launderer — draws and discards

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Malevolent Awakening is one).

When you sacrifice a creature to Malevolent Awakening:

  1. Pious Evangel // Wayward Disciple — makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — makes each opponent lose 1 life
  4. Shriveling Rot — makes a player lose life equal to its toughness

458 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Malevolent Awakening is one).

  1. Ninja Teen — When you sacrifice a creature to Malevolent Awakening, Ninja Teen makes each opponent lose 1 life

32 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Malevolent Awakening is one).

  1. Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to Malevolent Awakening, it exiles itself

14 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Malevolent Awakening is one).

  1. Havi, the All-Father — Malevolent Awakening fills your graveyard toward the 4 or more cards Havi, the All-Father needs

443 other cards care about it too. These are the ones with the most connections.