Malevolent Rumble

Malevolent Rumble

Sorcery

Mana cost: {1}{G}

How we read this card

Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

on-cast — searches a library

on-cast — mills a card

on-cast — makes a token

Causes: mill a card, create an Eldrazi creature token, create a Spawn creature token, put an Eldrazi creature token onto the battlefield, put a Spawn creature token onto the battlefield.

Cares about: nothing.

Works well with

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Malevolent Rumble makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Malevolent Rumble is one).

When an Eldrazi or Spawn enters thanks to Malevolent Rumble:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Malevolent Rumble is one).

  1. Staff of the Storyteller — When Malevolent Rumble makes an Eldrazi or Spawn token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Malevolent Rumble is one).

When an Eldrazi or Spawn enters thanks to Malevolent Rumble:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Malevolent Rumble is one).

When Malevolent Rumble makes an Eldrazi or Spawn token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Malevolent Rumble is one).

When Malevolent Rumble is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Malevolent Rumble is one).

  1. Gale, Waterdeep Prodigy — Malevolent Rumble puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Malevolent Rumble puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Malevolent Rumble puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — Malevolent Rumble puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — Malevolent Rumble puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Malevolent Rumble puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Malevolent Rumble fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Malevolent Rumble puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Malevolent Rumble puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — Malevolent Rumble puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Malevolent Rumble is one).

When a card hits the graveyard thanks to Malevolent Rumble:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Malevolent Rumble is one).

When an Eldrazi or Spawn enters thanks to Malevolent Rumble:

  1. Lunarch Veteran // Luminous Phantom — gains you 1 life
  2. Pious Evangel // Wayward Disciple — gains you 1 life
  3. Daxos, Blessed by the Sun — gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  5. Glaring Fleshraker — deals 1 damage
  6. Blasting Station — untaps itself
  7. General Kreat, the Boltbringer — deals 1 damage
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

371 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Malevolent Rumble is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When an Eldrazi or Spawn enters thanks to Malevolent Rumble, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

50 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Malevolent Rumble is one).

When Malevolent Rumble is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.