edhseer Commander synergy, explained
Creature — Merfolk Scout
Mana cost: {2}{W}
Whenever this creature attacks, you may tap another untapped Merfolk you control.
triggered —
When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
triggered — brings a card back
Causes: put a creature onto the battlefield, a creature leaves a graveyard.
Cares about: a creature in a graveyard.
a Scout deals combat damage — 353 cards in the game can cause this (Meanders Guide is one).
a Merfolk deals combat damage — 386 cards in the game can cause this (Meanders Guide is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide enters:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
put a creature into a graveyard — 2,769 cards in the game can cause this.
2,759 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Meanders Guide is one).
When Meanders Guide blocks:
24 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Meanders Guide is one).
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Meanders Guide is one).
302 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Meanders Guide is one).
37 other cards care about it too. These are the ones with the most connections.