edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {1}{U}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
Scry 2.
triggered — scries
Choose a card name.
When you cast a spell with the chosen name for the first time this turn, draw two cards.
triggered — draws you 2 cards
Look at the top card of each player's library.
Causes: scry, draw a card.
Cares about: nothing.
a Saga in a graveyard — 186 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy is in the graveyard:
you scry — 420 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy scries:
10 other cards care about it too. These are the ones with the most connections.
an enchantment is sacrificed — 588 cards in the game can cause this (Medomai's Prophecy is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Medomai's Prophecy is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Medomai's Prophecy is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy enters:
66 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Medomai's Prophecy is one).
When Medomai's Prophecy makes a player draw a card:
62 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Medomai's Prophecy is one).
443 other cards care about it too. These are the ones with the most connections.