edhseer Commander synergy, explained
Legendary Creature — Mutant Ninja Turtle
Mana cost: {2}{G/U}{G/U}
Ward {2}
You may look at the top card of your library any time.
You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.
static — play from top
static — play from top
static — arrives with counters
What a deck led by this card wants
Causes: play a land, cast a Mutant spell, cast a Ninja spell, cast a Turtle spell, put a counter on anything.
Cares about: nothing.
a Turtle spell is cast — 1 card in the game can cause this (Mikey & Don is one).
a land is played — 97 cards in the game can cause this (Mikey & Don is one).
When a land plays a land thanks to Mikey & Don, Party Planners:
7 other cards care about it too. These are the ones with the most connections.
a Turtle deals combat damage — 146 cards in the game can cause this (Mikey & Don is one).
a Turtle enters the battlefield — 148 cards in the game can cause this (Mikey & Don is one).
a Turtle it boosts — 154 cards in the game can cause this.
153 other cards cause it too. These are the ones with the most connections.
a spell is cast — 155 cards in the game can cause this (Mikey & Don is one).
452 other cards care about it too. These are the ones with the most connections.
a Ninja deals combat damage — 165 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Ninja creature deals combat damage — 165 cards in the game can cause this (Mikey & Don is one).
a Ninja enters the battlefield — 172 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners enters:
1 other card cares about it too. These are the ones with the most connections.
a Mutant attacks — 280 cards in the game can cause this (Mikey & Don is one).
a Mutant enters the battlefield — 286 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners enters:
1 other card cares about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Mikey & Don is one).
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners attacks:
187 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners blocks:
26 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Mikey & Don is one).
When Mikey & Don, Party Planners enters:
309 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Mikey & Don is one).
48 other cards care about it too. These are the ones with the most connections.