edhseer Commander synergy, explained
Creature — Human Monk Cleric
Mana cost: {2}{W}
When this creature enters, return target enchantment card from your graveyard to your hand.
triggered — brings a card back
Causes: an enchantment leaves a graveyard.
Cares about: an enchantment in a graveyard.
a Monk creature it grants types to — 210 cards in the game can cause this.
209 other cards cause it too. These are the ones with the most connections.
a Cleric enters the battlefield — 722 cards in the game can cause this (Monk Idealist is one).
1 other card cares about it too. These are the ones with the most connections.
put an enchantment into a graveyard — 983 cards in the game can cause this.
973 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Monk Idealist is one).
When an enchantment leaves a graveyard thanks to Monk Idealist:
13 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist attacks:
183 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist blocks:
19 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Monk Idealist is one).
When Monk Idealist enters:
314 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Monk Idealist is one).
41 other cards care about it too. These are the ones with the most connections.