Nine-Lives Familiar

Nine-Lives Familiar

Creature — Cat

Mana cost: {1}{B}{B}

How we read this card

This creature enters with eight revival counters on it if you cast it.

static — arrives with counters

When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.

triggered — brings a card back

triggered —

Causes: put a counter on anything, put a creature onto the battlefield, a creature leaves a graveyard, remove a counter from anything.

Cares about: nothing.

Works well with

a Cat deals combat damage — 395 cards in the game can cause this (Nine-Lives Familiar is one).

  1. Feline Sovereign — When Nine-Lives Familiar deals combat damage, Feline Sovereign kills an artifact or enchantment an opponent controls

a Cat attacks — 395 cards in the game can cause this (Nine-Lives Familiar is one).

  1. Arahbo, Roar of the World — When Nine-Lives Familiar attacks, Arahbo, Roar of the World grants trample

a nontoken Cat enters the battlefield — 396 cards in the game can cause this (Nine-Lives Familiar is one).

  1. Arahbo, the First Fang — When Nine-Lives Familiar enters, Arahbo, the First Fang makes a token

a Cat enters the battlefield — 414 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar enters:

  1. Qasali Slingers — kills an artifact or enchantment an opponent controls
  2. Kemba, Kha Enduring — triggers

a creature leaves a graveyard — 1,302 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Nine-Lives Familiar is one).

  1. All Will Be One — When Nine-Lives Familiar gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Nine-Lives Familiar is one).

  1. Tide of War — When Nine-Lives Familiar blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Nine-Lives Familiar is one).

When Nine-Lives Familiar enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

304 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Nine-Lives Familiar is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Nine-Lives Familiar enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.