edhseer Commander synergy, explained
Creature — Human Knight // Sorcery — Adventure
Mana cost: {1}{B} // {1}{B}
Flying
This creature can't block.
static — restricts attacking or blocking
Return target creature card from your graveyard to your hand.
on-cast — brings a card back
Causes: a creature leaves a graveyard.
Cares about: a creature in a graveyard.
an Adventure sorcery is cast — 77 cards in the game can cause this (Order of Midnight is one).
a Knight attacks — 547 cards in the game can cause this (Order of Midnight is one).
a Knight deals combat damage — 547 cards in the game can cause this (Order of Midnight is one).
a Knight enters the battlefield — 592 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate enters:
a Knight creature it grants types to — 596 cards in the game can cause this.
595 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate is cast:
424 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate attacks:
122 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate attacks:
194 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Order of Midnight is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Order of Midnight is one).
When Order of Midnight // Alter Fate enters:
321 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Order of Midnight is one).
51 other cards care about it too. These are the ones with the most connections.