Patient Naturalist

Patient Naturalist

Creature — Human Scout

Mana cost: {2}{G}

How we read this card

When this creature enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token.

triggered — mills a card

triggered — brings a card back

triggered — makes a token

Causes: mill a card, a land leaves a graveyard, create a Treasure artifact token, put a Treasure artifact token onto the battlefield.

Cares about: a land in a graveyard.

Works well with

a Scout deals combat damage — 353 cards in the game can cause this (Patient Naturalist is one).

  1. Vaan, Street Thief — When Patient Naturalist deals combat damage, Vaan, Street Thief exiles a card from a library

put a land into a graveyard — 634 cards in the game can cause this.

  1. Spiked Ripsaw — Spiked Ripsaw puts cards into the graveyard that Patient Naturalist can bring back
  2. Excavating Anurid — Excavating Anurid puts cards into the graveyard that Patient Naturalist can bring back
  3. Centaur Garden — When Centaur Garden is in the graveyard, Patient Naturalist can bring it back
  4. Haven of the Spirit Dragon — When Haven of the Spirit Dragon is in the graveyard, Patient Naturalist can bring it back
  5. Edgewall Inn — When Edgewall Inn is in the graveyard, Patient Naturalist can bring it back
  6. Lazotep Quarry — Lazotep Quarry puts cards into the graveyard that Patient Naturalist can bring back
  7. Urza's Saga — When Urza's Saga is in the graveyard, Patient Naturalist can bring it back
  8. Inventors' Fair — When Inventors' Fair is in the graveyard, Patient Naturalist can bring it back
  9. Haunted Fengraf — When Haunted Fengraf is in the graveyard, Patient Naturalist can bring it back
  10. Gargantuan Gorilla — Gargantuan Gorilla puts cards into the graveyard that Patient Naturalist can bring back

624 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Patient Naturalist is one).

When a land leaves a graveyard thanks to Patient Naturalist:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Patient Naturalist is one).

When a Treasure enters thanks to Patient Naturalist:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Patient Naturalist is one).

When Patient Naturalist makes a Treasure token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Patient Naturalist is one).

When Patient Naturalist enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Patient Naturalist is one).

When a Treasure enters thanks to Patient Naturalist:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Patient Naturalist is one).

  1. Vessel of Endless Rest — Patient Naturalist puts cards into the graveyard that Vessel of Endless Rest can bring back
  2. Samwise Gamgee — Patient Naturalist puts cards into the graveyard that Samwise Gamgee can bring back
  3. Bloodbond March — Patient Naturalist puts cards into the graveyard that Bloodbond March can bring back
  4. Thor, God of Thunder — Patient Naturalist puts cards into the graveyard that Thor, God of Thunder can bring back
  5. Gale, Waterdeep Prodigy — Patient Naturalist puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  6. Harness the Storm — Patient Naturalist puts cards into the graveyard that Harness the Storm can bring back
  7. Heart-Shaped Herb — Patient Naturalist puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Patient Naturalist fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Patient Naturalist puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Patient Naturalist puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Patient Naturalist is one).

When a card hits the graveyard thanks to Patient Naturalist:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Patient Naturalist is one).

  1. Invisible Woman — When Patient Naturalist attacks, Invisible Woman triggers

135 other cards care about it too. These are the ones with the most connections.