Possibility Technician

Possibility Technician

Creature — Kavu Artificer

Mana cost: {2}{R}

How we read this card

Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu.

triggered —

triggered —

Warp {1}{R}

Causes: exile a card.

Cares about: a Kavu enters the battlefield.

Works well with

a Kavu enters the battlefield — 113 cards in the game can cause this.

  1. Kavu Monarch — When Possibility Technician enters, Kavu Monarch puts a +1/+1 counter on itself
  2. Defiler of Instinct — When Defiler of Instinct enters, Possibility Technician exiles a card from your library
  3. Bloodline Pretender — When Bloodline Pretender enters, Possibility Technician exiles a card from your library
  4. Barkform Harvester — When Barkform Harvester enters, Possibility Technician exiles a card from your library
  5. Firemaw Kavu — When Firemaw Kavu enters, Possibility Technician exiles a card from your library
  6. Bloodfire Kavu — When Bloodfire Kavu enters, Possibility Technician exiles a card from your library
  7. Three Tree Mascot — When Three Tree Mascot enters, Possibility Technician exiles a card from your library
  8. Universal Automaton — When Universal Automaton enters, Possibility Technician exiles a card from your library
  9. Taurean Mauler — When Taurean Mauler enters, Possibility Technician exiles a card from your library
  10. Rooftop Percher — When Rooftop Percher enters, Possibility Technician exiles a card from your library
  11. Changeling Wayfinder — When Changeling Wayfinder enters, Possibility Technician exiles a card from your library

29 other cards care about it too. These are the ones with the most connections.

an Artificer enters the battlefield — 342 cards in the game can cause this (Possibility Technician is one).

  1. Inventor's Goggles — When Possibility Technician enters, Inventor's Goggles triggers

anything is exiled — 2,497 cards in the game can cause this (Possibility Technician is one).

  1. The War Doctor — When a permanent is exiled thanks to Possibility Technician, The War Doctor puts a time counter on itself
  2. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Possibility Technician, it triggers

anything attacks — 17,934 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  5. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  6. Summon: Brynhildr — grants haste
  7. Skittering Horror — sacrifices itself
  8. Skittering Skirge — sacrifices itself
  9. Skittering Monstrosity — sacrifices itself
  10. Silverback Elder — triggers

81 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician enters:

  1. Riku of Two Reflections — makes a token
  2. Samwise Gamgee — makes a token
  3. Dual Nature — makes a token

30 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Possibility Technician is one).

When Possibility Technician enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

299 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Possibility Technician is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Possibility Technician enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.