Primitive Justice

Primitive Justice

Sorcery

Mana cost: {1}{R}

How we read this card

As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times.
Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.

on-cast —

on-cast —

on-cast —

on-cast — gains you 1 life

Causes: an artifact is put into a graveyard from the battlefield, gain life.

Cares about: nothing.

Works well with

an artifact in a graveyard — 1,226 cards in the game can cause this (Primitive Justice is one).

Primitive Justice puts cards into the graveyard that:

  1. Bilbo, Unexpected Adventurer — can bring back
  2. Narset, Enlightened Exile — can bring back
  3. Fallaji Archaeologist — can bring back
  4. T'Chaka, Venerable King — can bring back
  5. Goblin Welder — can bring back
  6. Saprazzan Bailiff — can bring back
  7. Tomakul Scrapsmith — can bring back
  8. Anrakyr the Traveller — can bring back
  9. Chandra, Chill of Compliance — can bring back
  10. Open the Vaults — can bring back

179 other cards care about it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Primitive Justice is one).

When an artifact is put into a graveyard from the battlefield thanks to Primitive Justice:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Primitive Justice is one).

When Primitive Justice gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Primitive Justice is one).

When Primitive Justice is cast:

  1. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  2. Spellweaver Volute — copies a spell
  3. Lilah, Undefeated Slickshot — gets +1/+1
  4. Niblis of Frost — gets +1/+1

430 other cards care about it too. These are the ones with the most connections.