edhseer Commander synergy, explained
Instant
Mana cost: {1}{U}
Kicker {W}
If this spell was kicked, create a 1/1 white Soldier creature token.
on-cast — makes a token
Counter target spell unless its controller pays {1} for each creature you control.
on-cast —
Causes: create a Soldier creature token, put a Soldier creature token onto the battlefield, counter a spell.
Cares about: nothing.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Protect the Negotiators is one).
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,715 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Protect the Negotiators is one).
When a Soldier enters thanks to Protect the Negotiators:
a creature token is created — 2,799 cards in the game can cause this (Protect the Negotiators is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Protect the Negotiators is one).
When a Soldier enters thanks to Protect the Negotiators:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Protect the Negotiators is one).
When Protect the Negotiators makes a Soldier token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Protect the Negotiators is one).
When Protect the Negotiators is cast:
427 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Protect the Negotiators is one).
When a Soldier enters thanks to Protect the Negotiators:
328 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Protect the Negotiators is one).
35 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Protect the Negotiators is one).
When Protect the Negotiators is cast:
5 other cards care about it too. These are the ones with the most connections.