edhseer Commander synergy, explained
Instant
Mana cost: {R}
Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.
on-cast — deals 4 damage
on-cast —
Causes: a creature deals noncombat damage, a planeswalker deals noncombat damage, sacrifice a land, a land is put into a graveyard from the battlefield.
Cares about: a land to sacrifice.
a planeswalker deals noncombat damage — 357 cards in the game can cause this (Redcap Melee is one).
1 other card cares about it too. These are the ones with the most connections.
a land is sacrificed — 438 cards in the game can cause this (Redcap Melee is one).
When a land is sacrificed thanks to Redcap Melee:
a land in a graveyard — 634 cards in the game can cause this (Redcap Melee is one).
Redcap Melee puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Redcap Melee is one).
When a land is put into a graveyard from the battlefield thanks to Redcap Melee:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Redcap Melee is one).
When a land hits the graveyard thanks to Redcap Melee:
6 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Redcap Melee is one).
When Redcap Melee deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Redcap Melee is one).
3 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Redcap Melee is one).
When Redcap Melee is cast:
427 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Redcap Melee is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Redcap Melee is one).
435 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Redcap Melee is one).
26 other cards care about it too. These are the ones with the most connections.