Relive the Past

Sorcery

Produces: an artifact entering the battlefield, an artifact leaving the battlefield, a land entering the battlefield, a land leaving the battlefield, an enchantment entering the battlefield, an enchantment leaving the battlefield.

Cares about: nothing.

Partners

88 cards can cause an nontoken enchantment entering the battlefield.

  1. Historian's Boon — When an enchantment enters thanks to Relive the Past, Historian's Boon makes a token

161 cards can cause an nontoken artifact entering the battlefield.

  1. Replication Specialist — When an artifact enters thanks to Relive the Past, Replication Specialist makes a token
  2. Ultron, Artificial Malevolence — When an artifact enters thanks to Relive the Past, Ultron, Artificial Malevolence makes a token
  3. Surge Conductor — When an artifact enters thanks to Relive the Past, Surge Conductor proliferates

163 cards can cause an enchantment entering the battlefield.

  1. Elvish Archivist — When an enchantment enters thanks to Relive the Past, Elvish Archivist draws you 1 card
  2. Dredger's Insight — When Dredger's Insight enters thanks to Relive the Past, it mills a card
  3. Twists and Turns // Mycoid Maze — When Twists and Turns // Mycoid Maze enters thanks to Relive the Past, it triggers

424 cards can cause a land entering the battlefield.

  1. Nissa, Worldsoul Speaker — When a land enters thanks to Relive the Past, Nissa, Worldsoul Speaker adds mana
  2. Seedship Agrarian — When a land enters thanks to Relive the Past, Seedship Agrarian puts counters on a permanent
  3. Foe-liage — When a land enters thanks to Relive the Past, Foe-liage puts a counter on a permanent

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →