Return to Dust

Return to Dust

Instant

Mana cost: {2}{W}{W}

How we read this card

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

on-cast —

on-cast —

Causes: exile an artifact, exile an enchantment, an artifact leaves the battlefield, an enchantment leaves the battlefield.

Cares about: nothing.

Works well with

an artifact is exiled — 336 cards in the game can cause this (Return to Dust is one).

  1. Shard of the Void Dragon — When an artifact is exiled thanks to Return to Dust, Shard of the Void Dragon puts 2 +1/+1 counters on itself

1 other card cares about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Return to Dust is one).

  1. The War Doctor — When an artifact or enchantment is exiled thanks to Return to Dust, The War Doctor puts a time counter on itself

an instant is cast — 3,931 cards in the game can cause this (Return to Dust is one).

When Return to Dust is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Return to Dust is one).

When Return to Dust is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.