Runo Stromkirk // Krothuss, Lord of the Deep

Runo Stromkirk // Krothuss, Lord of the Deep

Legendary Creature — Vampire Cleric // Legendary Creature — Kraken Horror

Mana cost: {1}{U}{B}

How we read this card

Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.

triggered — brings a card back

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.

triggered —

Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.

triggered — makes a token

triggered — makes 2 tokens

What a deck led by this card wants

Causes: a creature leaves a graveyard, transform anything, create a creature token, put a creature token onto the battlefield.

Cares about: an upkeep, a creature in a graveyard.

Works well with

a Vampire attacks — 484 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (Runo Stromkirk is one).

  1. Mavren Fein, Dusk Apostle — When Runo Stromkirk // Krothuss, Lord of the Deep attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (Runo Stromkirk is one).

  1. Bloodlord of Vaasgoth — When Runo Stromkirk // Krothuss, Lord of the Deep is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire enters the battlefield — 500 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

a Cleric enters the battlefield — 722 cards in the game can cause this (Runo Stromkirk is one).

  1. Cleric of Life's Bond — When Runo Stromkirk // Krothuss, Lord of the Deep enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Runo Stromkirk // Krothuss, Lord of the Deep makes fodder for Jalira, Master Polymorphist
  2. Polymorph — Runo Stromkirk // Krothuss, Lord of the Deep makes fodder for Polymorph
  3. Proteus Staff — Runo Stromkirk // Krothuss, Lord of the Deep makes fodder for Proteus Staff
  4. Synthetic Destiny — Runo Stromkirk // Krothuss, Lord of the Deep makes fodder for Synthetic Destiny
  5. Mass Polymorph — Runo Stromkirk // Krothuss, Lord of the Deep makes fodder for Mass Polymorph

2,715 other cards cause it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Foot Chopper — Foot Chopper puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  2. Blasting Station — Blasting Station puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  3. Lethal Vapors — Lethal Vapors puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  4. Grave Peril — Grave Peril puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  5. Spreading Plague — Spreading Plague puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  6. Saw — Saw puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  7. Cryoshatter — Cryoshatter puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  8. Adric, Mathematical Genius — When Adric, Mathematical Genius is in the graveyard, Runo Stromkirk // Krothuss, Lord of the Deep can bring it back
  9. Hot Soup — Hot Soup puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back
  10. Cracked Skull — Cracked Skull puts cards into the graveyard that Runo Stromkirk // Krothuss, Lord of the Deep can bring back

2,759 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Runo Stromkirk is one).

When a creature enters thanks to Runo Stromkirk // Krothuss, Lord of the Deep:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Runo Stromkirk is one).

  1. Staff of the Storyteller — When Runo Stromkirk // Krothuss, Lord of the Deep makes a creature token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Runo Stromkirk is one).

When a creature enters thanks to Runo Stromkirk // Krothuss, Lord of the Deep:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep makes a creature token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Runo Stromkirk is one).

When Runo Stromkirk // Krothuss, Lord of the Deep attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers

129 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Runo Stromkirk is one).

  1. Adaptive Omnitool — When Runo Stromkirk // Krothuss, Lord of the Deep attacks, Adaptive Omnitool searches a library

205 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Runo Stromkirk is one).

  1. Fire Nation Salvagers — When Fire Nation Salvagers enters because Runo Stromkirk // Krothuss, Lord of the Deep copies it, its ability triggers again
  2. Goblin Goliath — When Goblin Goliath enters because Runo Stromkirk // Krothuss, Lord of the Deep copies it, its ability triggers again
  3. Slash, Reptile Rampager — When a creature enters thanks to Runo Stromkirk // Krothuss, Lord of the Deep, Slash, Reptile Rampager deals 2 damage
  4. Gimli of the Glittering Caves — When Runo Stromkirk // Krothuss, Lord of the Deep enters, Gimli of the Glittering Caves puts counters on a permanent

354 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this.

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a creature enters thanks to Runo Stromkirk // Krothuss, Lord of the Deep, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Evil Twin — When Runo Stromkirk // Krothuss, Lord of the Deep enters because Evil Twin copies it, its ability triggers again

51 other cards care about it too. These are the ones with the most connections.