Sapling Nursery

Sapling Nursery

Enchantment

Mana cost: {6}{G}{G}

How we read this card

Affinity for Forests
Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.

triggered — makes a token

Treefolk and Forests you control gain indestructible until end of turn.

activated {1}{G}, Exile this enchantment —

activated {1}{G}, Exile this enchantment — grants a keyword

Causes: create a Treefolk creature token, put a Treefolk creature token onto the battlefield, exile an enchantment, an enchantment leaves the battlefield.

Cares about: a land enters the battlefield.

Works well with

a Treefolk creature enters the battlefield — 172 cards in the game can cause this (Sapling Nursery is one).

  1. Orchard Warden — When a Treefolk enters thanks to Sapling Nursery, Orchard Warden gains you that creature's toughness life

a Treefolk enters the battlefield — 174 cards in the game can cause this (Sapling Nursery is one).

  1. Quickbeam, Upstart Ent — When a Treefolk enters thanks to Sapling Nursery, Quickbeam, Upstart Ent gives +2/+2

put a land onto the battlefield — 1,560 cards in the game can cause this.

  1. Fecund Greenshell — When a land enters thanks to Fecund Greenshell, Sapling Nursery makes a token
  2. The Earth King — When a land enters thanks to The Earth King, Sapling Nursery makes a token
  3. Staff of Titania — When a Forest or Dryad enters thanks to Staff of Titania, Sapling Nursery makes a token
  4. Contaminant Grafter — When a land enters thanks to Contaminant Grafter, Sapling Nursery makes a token
  5. Kodama of the West Tree — When a land enters thanks to Kodama of the West Tree, Sapling Nursery makes a token
  6. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Sapling Nursery makes a token
  7. Sword of the Animist — When a land enters thanks to Sword of the Animist, Sapling Nursery makes a token
  8. Explorer's Scope — When a land enters thanks to Explorer's Scope, Sapling Nursery makes a token
  9. Dragon-Cursed Halls — When Dragon-Cursed Halls enters, Sapling Nursery makes a token
  10. One with Nature — When a land enters thanks to One with Nature, Sapling Nursery makes a token

1,550 other cards cause it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Sapling Nursery is one).

  1. The War Doctor — When Sapling Nursery is exiled, The War Doctor puts a time counter on itself

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Sapling Nursery makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Sapling Nursery is one).

When a Treefolk enters thanks to Sapling Nursery:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Sapling Nursery is one).

  1. Staff of the Storyteller — When Sapling Nursery makes a Treefolk token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Sapling Nursery is one).

When Sapling Nursery is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Sapling Nursery is one).

  1. Historian's Boon — When Sapling Nursery enters, Historian's Boon makes a token

a token enters the battlefield — 3,710 cards in the game can cause this (Sapling Nursery is one).

When a Treefolk enters thanks to Sapling Nursery:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Sapling Nursery is one).

When Sapling Nursery makes a Treefolk token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Sapling Nursery is one).

When Sapling Nursery enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

66 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sapling Nursery is one).

When a Treefolk enters thanks to Sapling Nursery:

  1. Airbender Ascension — puts a quest counter on itself
  2. Lunarch Veteran // Luminous Phantom — gains you 1 life
  3. Pious Evangel // Wayward Disciple — gains you 1 life
  4. Daxos, Blessed by the Sun — gains you 1 life
  5. Elas il-Kor, Sadistic Pilgrim — gains you 1 life
  6. Blasting Station — untaps itself
  7. General Kreat, the Boltbringer — deals 1 damage
  8. Mogg Bombers — sacrifices itself
  9. Flame-Kin War Scout — sacrifices itself
  10. Monkey Cage — sacrifices itself

341 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sapling Nursery is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Treefolk enters thanks to Sapling Nursery, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

35 other cards care about it too. These are the ones with the most connections.