Sedgemoor Witch

Sedgemoor Witch

Creature — Human Warlock

Mana cost: {2}{B}

How we read this card

Menace
Ward—Pay 3 life.
Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with that ability

triggered — makes a token

triggered — makes a token

When this token dies, you gain 1 life.

Causes: create a Pest creature token, put a Pest creature token onto the battlefield.

Cares about: an instant is cast, a sorcery is cast, an instant is copied, a sorcery is copied.

Works well with

copy a sorcery — 83 cards in the game can cause this.

  1. Lithoform Engine — When an instant is copied thanks to Lithoform Engine, Sedgemoor Witch makes a token
  2. Mirrorpool — When an instant is copied thanks to Mirrorpool, Sedgemoor Witch makes a token
  3. Wondrous Crucible — When an instant is copied thanks to Wondrous Crucible, Sedgemoor Witch makes a token
  4. Panoptic Mirror — When an instant is copied thanks to Panoptic Mirror, Sedgemoor Witch makes a token
  5. Lucky Clover — When an Adventure is copied thanks to Lucky Clover, Sedgemoor Witch makes a token
  6. Twinning Staff — When Twinning Staff is copied, Sedgemoor Witch makes a token

77 other cards cause it too. These are the ones with the most connections.

copy an instant — 87 cards in the game can cause this.

When an instant is copied thanks to:

  1. Spellbinder — Sedgemoor Witch makes a token
  2. Isochron Scepter — Sedgemoor Witch makes a token

85 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Sedgemoor Witch is one).

When a Pest enters thanks to Sedgemoor Witch:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Sedgemoor Witch is one).

  1. Staff of the Storyteller — When Sedgemoor Witch makes a Pest token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Sedgemoor Witch is one).

When a Pest enters thanks to Sedgemoor Witch:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Sedgemoor Witch is one).

When Sedgemoor Witch makes a Pest token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

cast a sorcery — 3,720 cards in the game can cause this.

  1. Sword of Once and Future — When an instant is cast thanks to Sword of Once and Future, Sedgemoor Witch makes a token
  2. Glamdring — When an instant is cast thanks to Glamdring, Sedgemoor Witch makes a token
  3. Author of Shadows — When an instant is cast thanks to Author of Shadows, Sedgemoor Witch makes a token
  4. Treasure Keeper — When an instant is cast thanks to Treasure Keeper, Sedgemoor Witch makes a token
  5. Bismuth Mindrender — When an instant is cast thanks to Bismuth Mindrender, Sedgemoor Witch makes a token
  6. The Dawning Archaic — When an instant is cast thanks to The Dawning Archaic, Sedgemoor Witch makes a token
  7. Sarevok's Tome — When an instant is cast thanks to Sarevok's Tome, Sedgemoor Witch makes a token
  8. Brain in a Jar — When an instant is cast thanks to Brain in a Jar, Sedgemoor Witch makes a token
  9. Bösium Strip — When an instant is cast thanks to Bösium Strip, Sedgemoor Witch makes a token
  10. Sins of the Past — When Sins of the Past is cast, Sedgemoor Witch makes a token

3,710 other cards cause it too. These are the ones with the most connections.

cast an instant — 3,931 cards in the game can cause this.

  1. Ashnod's Intervention — When Ashnod's Intervention is cast, Sedgemoor Witch makes a token
  2. Feign Death — When Feign Death is cast, Sedgemoor Witch makes a token
  3. Undying Malice — When Undying Malice is cast, Sedgemoor Witch makes a token
  4. Vincent's Limit Break — When Vincent's Limit Break is cast, Sedgemoor Witch makes a token
  5. Demonic Gifts — When Demonic Gifts is cast, Sedgemoor Witch makes a token
  6. Empty the Pits — When Empty the Pits is cast, Sedgemoor Witch makes a token
  7. Nurgle's Conscription — When Nurgle's Conscription is cast, Sedgemoor Witch makes a token
  8. Zuko's Conviction — When Zuko's Conviction is cast, Sedgemoor Witch makes a token
  9. Misinformation — When Misinformation is cast, Sedgemoor Witch makes a token
  10. Shadow of the Grave — When Shadow of the Grave is cast, Sedgemoor Witch makes a token

3,921 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Sedgemoor Witch is one).

When Sedgemoor Witch enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sedgemoor Witch is one).

When Sedgemoor Witch attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

122 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Sedgemoor Witch is one).

When Sedgemoor Witch attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

195 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Sedgemoor Witch is one).

When Sedgemoor Witch blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

26 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Sedgemoor Witch is one).

  1. Mardu Ascendancy — When Sedgemoor Witch attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sedgemoor Witch is one).

  1. Slash, Reptile Rampager — When a Pest enters thanks to Sedgemoor Witch, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Sedgemoor Witch enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. The Neutrinos — When a Pest enters thanks to Sedgemoor Witch, The Neutrinos gets +1/+0
  4. Wingnut, Bat on the Belfry — When a Pest enters thanks to Sedgemoor Witch, Wingnut, Bat on the Belfry grants flying, haste and menace
  5. Aetherstorm Roc — When a Pest enters thanks to Sedgemoor Witch, Aetherstorm Roc puts a counter on a permanent you control
  6. Raphael, Most Attitude — When a Pest enters thanks to Sedgemoor Witch, Raphael, Most Attitude exiles a card from your library

336 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sedgemoor Witch is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Pest enters thanks to Sedgemoor Witch, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

53 other cards care about it too. These are the ones with the most connections.