edhseer Commander synergy, explained
Land
This land enters tapped.
Add {C}.
activated {T} — adds 1 mana
Copy target instant or sorcery spell you control. You may choose new targets for the copy.
activated {2}{C}, {T}, Sacrifice this land —
activated {2}{C}, {T}, Sacrifice this land — copies a spell
Create a token that's a copy of target creature you control.
activated {4}{C}, {T}, Sacrifice this land —
activated {4}{C}, {T}, Sacrifice this land — makes a token
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, copy an instant, copy a sorcery, create a creature token, put a creature token onto the battlefield.
Cares about: nothing.
a sorcery is copied — 83 cards in the game can cause this (Mirrorpool is one).
When an instant is copied thanks to Mirrorpool:
21 other cards care about it too. These are the ones with the most connections.
an instant is copied — 87 cards in the game can cause this (Mirrorpool is one).
31 other cards care about it too. These are the ones with the most connections.
a land is sacrificed — 438 cards in the game can cause this (Mirrorpool is one).
When you sacrifice Mirrorpool:
a land in a graveyard — 634 cards in the game can cause this (Mirrorpool is one).
When Mirrorpool is in the graveyard:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Mirrorpool is one).
When Mirrorpool is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Mirrorpool is one).
When Mirrorpool hits the graveyard:
6 other cards care about it too. These are the ones with the most connections.
a land it grants abilities to — 1,237 cards in the game can cause this.
1,234 other cards cause it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Mirrorpool is one).
When Mirrorpool enters:
199 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Mirrorpool is one).
2 other cards care about it too. These are the ones with the most connections.
a creature token is created — 2,799 cards in the game can cause this (Mirrorpool is one).
3 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Mirrorpool is one).
386 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Mirrorpool is one).
55 other cards care about it too. These are the ones with the most connections.