edhseer Commander synergy, explained
Creature — Angel
Mana cost: {6}{W}
Flying
Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.
triggered — brings a card back
triggered —
Causes: put a creature onto the battlefield, a creature leaves a graveyard, sacrifice a creature, a creature dies.
Cares about: a creature dies, a card in a graveyard.
an Angel creature in a graveyard — 5 cards in the game can cause this (Seraph is one).
an Angel is put into a graveyard from the battlefield — 6 cards in the game can cause this (Seraph is one).
When Seraph is put into a graveyard from the battlefield:
hits creature — 2,298 cards in the game can cause this (Seraph is one).
8 other cards care about it too. These are the ones with the most connections.
an Angel enters the battlefield — 354 cards in the game can cause this (Seraph is one).
1 other card cares about it too. These are the ones with the most connections.
an Angel creature it applies animate to — 357 cards in the game can cause this.
356 other cards cause it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Seraph is one).
When Seraph leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Seraph is one).
When you sacrifice Seraph:
a creature is sacrificed — 1,741 cards in the game can cause this (Seraph is one).
When you sacrifice Seraph:
19 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Seraph is one).
When Seraph leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Seraph is one).
When Seraph is in the graveyard:
801 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Seraph is one).
149 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Seraph is one).
220 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Seraph is one).
109 other cards care about it too. These are the ones with the most connections.