Snort

Snort

Sorcery

Mana cost: {3}{R}

How we read this card

Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.

on-cast —

on-cast — draws you 5 cards

on-cast — deals 5 damage

Flashback {5}{R}

Causes: discard a card, draw a card, anything deals noncombat damage.

Cares about: nothing.

Works well with

a card is discarded — 2,042 cards in the game can cause this (Snort is one).

When Snort makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Snort is one).

When Snort deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Dragonborn Champion — draws you 1 card
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Snort is one).

When Snort makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Snort is one).

  1. Soul-Scar Mage — When Snort is cast, Soul-Scar Mage gets +1/+1
  2. Tomik, Izzet Sparkmage — When Snort is cast, Tomik, Izzet Sparkmage gets +1/+1
  3. Spellweaver Volute — When Snort is cast, Spellweaver Volute copies a spell
  4. Lilah, Undefeated Slickshot — When Snort is cast, Lilah, Undefeated Slickshot gets +1/+1
  5. Niblis of Frost — When Snort is cast, Niblis of Frost gets +1/+1
  6. Primeval Bounty — When Snort is cast, Primeval Bounty puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — When Snort is cast, Tetsuko Umezawa, Pursuer gets +1/+1
  8. Thor, God of Thunder — When Snort is cast, Thor, God of Thunder deals that spell's mana value damage
  9. Artist's Talent — When Snort is cast, Artist's Talent draws and discards
  10. Blood Funnel — When Snort is cast, Blood Funnel sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Snort is one).

When Snort makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Ob Nixilis, the Hate-Twisted — deals 1 damage
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Orcish Bowmasters — deals 1 damage
  10. Scrawling Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Snort is one).

  1. Gale, Waterdeep Prodigy — Snort puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Snort puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Snort puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — Snort puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — Snort puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Snort puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Snort fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Snort puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Snort puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — Snort puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.