edhseer Commander synergy, explained
Instant
Mana cost: {B}{R}
Stingerquill Charm deals 3 damage to any target.
on-cast — deals 3 damage
Target creature gains first strike and deathtouch until end of turn.
on-cast — grants a keyword
Create a 2/2 colorless Wizard Soldier creature token named Cadet. It gains haste until end of turn.
on-cast — makes a token
on-cast — grants haste
Causes: you face a dilemma, anything deals noncombat damage, create a Soldier creature token, create a Wizard creature token, put a Soldier creature token onto the battlefield, put a Wizard creature token onto the battlefield.
Cares about: nothing.
you face a dilemma — 739 cards in the game can cause this (Stingerquill Charm is one).
When Stingerquill Charm poses a dilemma:
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Stingerquill Charm is one).
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Stingerquill Charm is one).
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,716 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Stingerquill Charm is one).
When a Wizard or Soldier enters thanks to Stingerquill Charm:
a creature token is created — 2,799 cards in the game can cause this (Stingerquill Charm is one).
3 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Stingerquill Charm is one).
When Stingerquill Charm deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Stingerquill Charm is one).
When Stingerquill Charm makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Stingerquill Charm is one).
When a Wizard or Soldier enters thanks to Stingerquill Charm:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Stingerquill Charm is one).
When Stingerquill Charm makes a Wizard or Soldier token:
17 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Stingerquill Charm is one).
When Stingerquill Charm is cast:
427 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Stingerquill Charm is one).
When a Wizard or Soldier enters thanks to Stingerquill Charm:
339 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Stingerquill Charm is one).
14 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Stingerquill Charm is one).
11 other cards care about it too. These are the ones with the most connections.