Synchronized Spellcraft

Instant

Produces: a creature dealing noncombat damage.

Cares about: a Cleric you control, a Rogue you control, a Warrior you control, a Wizard you control.

Partners

483 cards can cause a Rogue you control.

  1. Barkform Harvester — While you control Barkform Harvester, Synchronized Spellcraft counts it and deals more damage
  2. Guardian Gladewalker — While you control Guardian Gladewalker, Synchronized Spellcraft counts it and deals more damage
  3. Graveshifter — While you control Graveshifter, Synchronized Spellcraft counts it and deals more damage

571 cards can cause a Cleric you control.

  1. Vivisection Evangelist — While you control Vivisection Evangelist, Synchronized Spellcraft counts it and deals more damage
  2. Vizier of Deferment — While you control Vizier of Deferment, Synchronized Spellcraft counts it and deals more damage
  3. Dawnbringer Cleric — While you control Dawnbringer Cleric, Synchronized Spellcraft counts it and deals more damage

915 cards can cause a Warrior you control.

  1. Samut, Vizier of Naktamun — While you control Samut, Vizier of Naktamun, Synchronized Spellcraft counts it and deals more damage
  2. Masked Vandal — While you control Masked Vandal, Synchronized Spellcraft counts it and deals more damage
  3. Orvar, the All-Form — While you control Orvar, the All-Form, Synchronized Spellcraft counts it and deals more damage

1,028 cards can cause a Wizard you control.

  1. Mutable Explorer — While you control Mutable Explorer, Synchronized Spellcraft counts it and deals more damage
  2. Gladewalker Ritualist — While you control Gladewalker Ritualist, Synchronized Spellcraft counts it and deals more damage
  3. Rooftop Percher — While you control Rooftop Percher, Synchronized Spellcraft counts it and deals more damage

3,016 cards can cause anything dealing noncombat damage.

  1. Goldnight Castigator — When a creature deals noncombat damage thanks to Synchronized Spellcraft, Goldnight Castigator doubles the damage
  2. Fear of Burning Alive — When a creature deals noncombat damage thanks to Synchronized Spellcraft, Fear of Burning Alive deals that amount damage
  3. Sun Droplet — When a creature deals noncombat damage thanks to Synchronized Spellcraft, Sun Droplet puts that many counters on a permanent

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →