edhseer Commander synergy, explained
Enchantment — Saga
Mana cost: {2}{U}{R}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste.
triggered — makes a token
Sacrifice all Reflections you control.
triggered —
Causes: create a Reflection creature token, put a Reflection creature token onto the battlefield, sacrifice a Reflection, a Reflection is put into a graveyard from the battlefield.
Cares about: a Reflection to sacrifice.
a Saga in a graveyard — 186 cards in the game can cause this (The Apprentice's Folly is one).
When The Apprentice's Folly is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (The Apprentice's Folly is one).
an enchantment in a graveyard — 983 cards in the game can cause this (The Apprentice's Folly is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The Apprentice's Folly is one).
2 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,711 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (The Apprentice's Folly is one).
When a Reflection enters thanks to The Apprentice's Folly:
a creature token is created — 2,799 cards in the game can cause this (The Apprentice's Folly is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (The Apprentice's Folly is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (The Apprentice's Folly is one).
When The Apprentice's Folly is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (The Apprentice's Folly is one).
a token enters the battlefield — 3,710 cards in the game can cause this (The Apprentice's Folly is one).
When a Reflection enters thanks to The Apprentice's Folly:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (The Apprentice's Folly is one).
When The Apprentice's Folly makes a Reflection token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (The Apprentice's Folly is one).
When The Apprentice's Folly enters:
75 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (The Apprentice's Folly is one).
443 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (The Apprentice's Folly is one).
410 other cards care about it too. These are the ones with the most connections.