edhseer Commander synergy, explained
Enchantment — Saga
Not yet released — 13 Nov 2026
Mana cost: {3}{W}{B}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
All artifacts and creatures phase out. Create a 0/1 white Human creature token with "Permanents can't phase in."
triggered —
triggered — makes a token
You draw two cards and each player loses 2 life.
triggered — draws you 2 cards
triggered — makes each opponent lose 2 life
Sacrifice a creature token. If you do, you gain 5 life.
triggered —
triggered — gains you 5 life
Causes: an artifact phases out, a creature phases out, create a Human creature token, put a Human creature token onto the battlefield, draw a card, make a player lose life, sacrifice a creature token, a creature token dies, gain life.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (The City on the Edge of Forever is one).
2 other cards care about it too. These are the ones with the most connections.
a creature token dies — 67 cards in the game can cause this (The City on the Edge of Forever is one).
When a creature dies thanks to The City on the Edge of Forever:
a token is sacrificed — 90 cards in the game can cause this (The City on the Edge of Forever is one).
When a creature is sacrificed thanks to The City on the Edge of Forever:
a creature token leaves the battlefield — 117 cards in the game can cause this (The City on the Edge of Forever is one).
When a creature leaves the battlefield thanks to The City on the Edge of Forever:
a token is put into a graveyard from the battlefield — 122 cards in the game can cause this (The City on the Edge of Forever is one).
a token leaves the battlefield — 182 cards in the game can cause this (The City on the Edge of Forever is one).
When a creature leaves the battlefield thanks to The City on the Edge of Forever:
4 other cards care about it too. These are the ones with the most connections.
a Saga in a graveyard — 186 cards in the game can cause this (The City on the Edge of Forever is one).
When The City on the Edge of Forever is in the graveyard:
an enchantment is sacrificed — 588 cards in the game can cause this (The City on the Edge of Forever is one).
an enchantment in a graveyard — 983 cards in the game can cause this (The City on the Edge of Forever is one).
When The City on the Edge of Forever is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The City on the Edge of Forever is one).
1 other card cares about it too. These are the ones with the most connections.
a creature is sacrificed — 1,741 cards in the game can cause this (The City on the Edge of Forever is one).
When a creature is sacrificed thanks to The City on the Edge of Forever:
20 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (The City on the Edge of Forever is one).
When The City on the Edge of Forever gains life:
84 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (The City on the Edge of Forever is one).
When a Human enters thanks to The City on the Edge of Forever:
a creature token is created — 2,799 cards in the game can cause this (The City on the Edge of Forever is one).
3 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (The City on the Edge of Forever is one).
66 other cards care about it too. These are the ones with the most connections.