Thelonite Hermit

Thelonite Hermit

Creature — Elf Shaman

Mana cost: {3}{G}

How we read this card

All Saprolings get +1/+1.

static — gives +1/+1

Morph {3}{G}{G}
When this creature is turned face up, create four 1/1 green Saproling creature tokens.

triggered — makes 4 tokens

Causes: create a Saproling creature token, put a Saproling creature token onto the battlefield.

Cares about: a Saproling it boosts.

Works well with

a creature is turned face up — 238 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit is turned face up:

  1. Printlifter Ooze — makes a token
  2. Experiment Twelve — puts its power counters on a permanent
  3. Pyrotechnic Performer — deals its power damage
  4. Pine Walker — untaps a permanent
  5. Fatal Mutation — kills it

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Thelonite Hermit is one).

  1. Thornbite Staff — When Thelonite Hermit enters, Thornbite Staff triggers

an Elf attacks — 723 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit attacks:

  1. Celeborn the Wise — scries
  2. Tyvar the Bellicose — grants deathtouch
  3. Harald Unites the Elves — shrinks a creature by -1/-1
  4. Arboreal Alliance — triggers

a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Thelonite Hermit is one).

  1. Wirewood Hivemaster — When Thelonite Hermit enters, Wirewood Hivemaster makes a token

an Elf enters the battlefield — 752 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit enters:

  1. Wolverine Riders — gains you its toughness life
  2. Elvish Warmaster — makes a token
  3. Elvish Vanguard — puts a +1/+1 counter on itself
  4. Marwyn, the Nurturer — puts a +1/+1 counter on itself
  5. Woodland Weavemaster — gets +1/+1
  6. High Perfect Morcant — puts a counter on a permanent an opponent controls
  7. Maralen, Fae Ascendant — exiles a card from an opponent's library

1 other card cares about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Thelonite Hermit makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Thelonite Hermit is one).

When a Saproling enters thanks to Thelonite Hermit:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Thelonite Hermit is one).

  1. Staff of the Storyteller — When Thelonite Hermit makes a Saproling token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Thelonite Hermit is one).

When a Saproling enters thanks to Thelonite Hermit:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit makes a Saproling token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

127 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Thelonite Hermit is one).

When Thelonite Hermit attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Saw — sacrifices a creature

199 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Thelonite Hermit is one).

  1. Tide of War — When Thelonite Hermit blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Thelonite Hermit is one).

  1. Slash, Reptile Rampager — When a Saproling enters thanks to Thelonite Hermit, Slash, Reptile Rampager deals 2 damage
  2. Ray Fillet, Wave Warrior — When Thelonite Hermit enters, Ray Fillet, Wave Warrior puts a counter on itself
  3. Bess, Soul Nourisher — When Thelonite Hermit enters, Bess, Soul Nourisher puts a +1/+1 counter on itself
  4. The Neutrinos — When a Saproling enters thanks to Thelonite Hermit, The Neutrinos gets +1/+0
  5. Wingnut, Bat on the Belfry — When a Saproling enters thanks to Thelonite Hermit, Wingnut, Bat on the Belfry grants flying, haste and menace
  6. Aetherstorm Roc — When a Saproling enters thanks to Thelonite Hermit, Aetherstorm Roc puts a counter on a permanent you control
  7. Raphael, Most Attitude — When a Saproling enters thanks to Thelonite Hermit, Raphael, Most Attitude exiles a card from your library

345 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Thelonite Hermit is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Saproling enters thanks to Thelonite Hermit, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

52 other cards care about it too. These are the ones with the most connections.