Tidal Wave

Instant

Produces: a Wall creature token being created, a Wall creature token entering the battlefield, a Wall creature token being sacrificed, a Wall creature token dying.

Cares about: nothing.

Partners

19 cards can cause a creature token being sacrificed.

  1. Old Man Willow — When a Wall sacrifices something thanks to Tidal Wave, Old Man Willow shrinks a creature by -2/-2

21 cards can cause a creature token dying.

  1. Joel, Resolute Survivor — When a Wall dies thanks to Tidal Wave, Joel, Resolute Survivor puts a counter on a permanent
  2. Grismold, the Dreadsower — When a Wall dies thanks to Tidal Wave, Grismold, the Dreadsower puts a counter on a permanent

44 cards can cause a creature token leaving the battlefield.

  1. Zurgo Stormrender — When a Wall leaves the battlefield thanks to Tidal Wave, Zurgo Stormrender draws you 1 card
  2. Twilight Drover — When a Wall leaves the battlefield thanks to Tidal Wave, Twilight Drover puts a counter on a permanent

76 cards can cause a token being sacrificed.

  1. Mirkwood Bats — When a Wall sacrifices something thanks to Tidal Wave, Mirkwood Bats costs each opponent 1 life
  2. The Sackville-Bagginses — When a Wall sacrifices something thanks to Tidal Wave, The Sackville-Bagginses costs each opponent 1 life
  3. Shire Shirriff — When a Wall sacrifices something thanks to Tidal Wave, Shire Shirriff triggers

85 cards can cause a token dying.

  1. Tatsumasa, the Dragon's Fang — When a Wall dies thanks to Tidal Wave, Tatsumasa, the Dragon's Fang triggers

114 cards can cause a token leaving the battlefield.

  1. Ugin, the Ineffable — When a Wall leaves the battlefield thanks to Tidal Wave, Ugin, the Ineffable triggers
  2. Boomer Scrapper — When a Wall leaves the battlefield thanks to Tidal Wave, Boomer Scrapper puts a counter on a permanent
  3. Nadier's Nightblade — When a Wall leaves the battlefield thanks to Tidal Wave, Nadier's Nightblade costs each opponent 1 life

1,459 cards can cause a creature being sacrificed.

  1. Unscrupulous Contractor — When a Wall sacrifices something thanks to Tidal Wave, Unscrupulous Contractor makes a player draw 2 cards
  2. Kingpin, Wilson Fisk — When a Wall sacrifices something thanks to Tidal Wave, Kingpin, Wilson Fisk makes 2 tokens
  3. Grist, the Hunger Tide — When a Wall sacrifices something thanks to Tidal Wave, Grist, the Hunger Tide triggers

1,885 cards can cause an artifact or creature being sacrificed.

  1. Invasion of New Capenna // Holy Frazzle-Cannon — When a Wall sacrifices something thanks to Tidal Wave, Invasion of New Capenna // Holy Frazzle-Cannon triggers
  2. Ravenous Squirrel — When a Wall sacrifices something thanks to Tidal Wave, Ravenous Squirrel puts a counter on a permanent
  3. Lightless Evangel — When a Wall sacrifices something thanks to Tidal Wave, Lightless Evangel puts counters on a permanent

2,056 cards can cause an artifact, battle, creature, enchantment or planeswalker being sacrificed.

  1. Felothar, Dawn of the Abzan — When a Wall sacrifices something thanks to Tidal Wave, Felothar, Dawn of the Abzan puts counters on a permanent

2,371 cards can cause a creature dying.

  1. Pelt Collector — When a Wall dies thanks to Tidal Wave, Pelt Collector puts counters on a permanent
  2. Daxos, Blessed by the Sun — When a Wall dies thanks to Tidal Wave, Daxos, Blessed by the Sun gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — When a Wall dies thanks to Tidal Wave, Elas il-Kor, Sadistic Pilgrim costs each opponent 1 life

3,442 cards can cause a creature entering the battlefield.

  1. Boss's Chauffeur — When a Wall enters thanks to Tidal Wave, Boss's Chauffeur puts a counter on a permanent

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →